Initial Author of this Specification was Ian Hickson, Google Inc., with the following copyright statement:
© Copyright 2004-2011 Apple Computer, Inc., Mozilla Foundation, and Opera Software ASA. You are granted a license to use, reproduce and create derivative works of this document.
All subsequent changes since 26 July 2011 done by the W3C WebRTC Working Group are under the following Copyright:
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This section is non-normative.
There are several facets to video-conferencing in HTML:
video
or audio
elements.This document defines the APIs used for these features.
A voice chat feature in a game could attempt to get access to the user's microphone by calling the API as follows:
<script> navigator.getUserMedia('audio', gotAudio); function gotAudio(stream) { // ... use 'stream' ... } </script>
A video-conferencing system would ask for both audio and video:
<script> function beginCall() { navigator.getUserMedia('audio,video user', gotStream); } function gotStream(stream) { // ... use 'stream' ... } </script>
The MediaStream
interface is used to
represent streams of media data, typically (but not necessarily) of audio and/or video
content, e.g. from a local camera or a remote site. The data from a MediaStream
object does not necessarily have a canonical
binary form; for example, it could just be "the video currently coming from the user's
video camera". This allows user agents to manipulate media streams in whatever fashion
is most suitable on the user's platform.
Each MediaStream
object can represent zero
or more tracks, in particular audio and video tracks. Tracks can contain multiple
channels of parallel data; for example a single audio track could have nine channels of
audio data to represent a 7.2 surround sound audio track.
Each track represented by a MediaStream
object has a corresponding MediaStreamTrack
object.
A MediaStream
object has an input and an
output. The input depends on how the object was created: a LocalMediaStream
object generated by a getUserMedia()
call, for instance, might take
its input from the user's local camera, while a MediaStream
created by a PeerConnection
object will take as input the data received
from a remote peer. The output of the object controls how the object is used, e.g. what
is saved if the object is written to a file, what is displayed if the object is used in
a video
element, or indeed what is transmitted to a remote peer if the
object is used with a PeerConnection
object.
Each track in a MediaStream
object can be
disabled, meaning that it is muted in the object's output. All tracks are initially
enabled.
A MediaStream
can be
finished,
indicating that its inputs have forever stopped providing data. When a MediaStream
object is finished, all its tracks are muted
regardless of whether they are enabled or disabled.
The output of a MediaStream
object must
correspond to the tracks in its input. Muted audio tracks must be replaced with
silence. Muted video tracks must be replaced with blackness.
A MediaStream
object's output can be
"forked" by creating a new MediaStream
object
from it using the MediaStream()
constructor. The new MediaStream
object's input is the output of the object from
which it was created, with any disabled tracks removed, and its output is therefore at
most a subset of that "parent" object. (Merely muted tracks are not removed, so the
tracks do not change when the parent is finished.) When such a fork's parent finishes,
the fork is also said to have finished.
This can be used, for instance, in a video-conferencing scenario to display the local video from the user's camera and microphone in a local monitor, while only transmitting the audio to the remote peer (e.g. in response to the user using a "video mute" feature).
When a track in a MediaStream
parent is disabled, any MediaStreamTrack
objects corresponding to the tracks in
any MediaStream
objects that were created from
parent are disassociated from any track, and must not be reused for
tracks again. If a disabled track in a MediaStream
parent is re-enabled, from
the perspective of any MediaStream
objects that
were created from parent it is a new track and thus new
MediaStreamTrack
objects must be created
for the tracks that correspond to the re-enabled track.
The LocalMediaStream
interface is used
when the user agent is generating the stream's data (e.g. from a camera or streaming it
from a local video file). It allows authors to control individual tracks during the
generation of the content, e.g. to allow the user to temporarily disable a local camera
during a video-conference chat.
When a LocalMediaStream
object is being
generated from a local file (as opposed to a live audio/video source), the user agent
should stream the data from the file in real time, not all at once. This reduces the
ease with which pages can distinguish live video from pre-recorded video, which can
help protect the user's privacy.
The MediaStream(parentStream)
constructor must return a new MediaStream
object whose tracks at any moment in time are the
enabled tracks of parentStream at that moment, and whose
label
is equal to the parentStream's.
A MediaStream
object is said to end
when the user agent learns that no more data will ever be forthcoming for this
stream.
When a MediaStream
object ends for any
reason (e.g. because the user rescinds the permission for the page to use the local
camera, or because the data comes from a finite file and the file's end has been
reached and the user has not requested that it be looped, or because the stream comes
from a remote peer and the remote peer has permanently stopped sending data, or because
the MediaStream
was created from another
MediaStream
and that stream has just itself
ended), it is said to be finished. When this happens for any reason other than
the stop()
method being invoked, the user agent must
queue a task that runs the following steps:
If the object's readyState
attribute has the value
ENDED
(2) already, then abort these steps. (The
stop()
method was probably called just before
the stream stopped for other reasons, e.g. the user clicked an in-page stop button
and then the user-agent-provided stop button.)
Set the object's readyState
attribute to ENDED
(2).
Fire a simple event named ended
at
the object.
As soon as a MediaStream
object is finished, the stream's
tracks start outputting only silence and/or blackness, as appropriate, as defined earlier.
If the end of the stream was reached due to a user request, the task source for this task is the user interaction task source. Otherwise the task source for this task is the networking task source.
[Constructor (in MediaStream parentStream)]
interface MediaStream {
readonly attribute DOMString label;
readonly attribute MediaStreamTrackList tracks;
MediaStreamRecorder
record ();
const unsigned short LIVE = 1;
const unsigned short ENDED = 2;
readonly attribute unsigned short readyState;
attribute Function? onended;
};
label
of type DOMString, readonlyPeerConnection
API.onended
of type Function, nullableended
, must be supported by all objects
implementing the MediaStream
interface.readyState
of type unsigned short, readonlyThe readyState
attribute represents the
state of the stream. It must return the value to which the user agent last set it
(as defined below). It can have the following values: LIVE or
ENDED.
When a MediaStream
object is created,
its readyState
attribute must be set to
LIVE
(1), unless it is being created using the MediaStream()
constructor whose argument is a
MediaStream
object whose readyState
attribute has the value
ENDED
(2), in which case the MediaStream
object must be created with its readyState
attribute set to ENDED
(2).
tracks
of type MediaStreamTrackList, readonlyReturns a MediaStreamTrackList
object representing the tracks that can be enabled and disabled.
A MediaStream
can have multiple audio
and video sources (e.g. because the user has multiple microphones, or because the
real source of the stream is a media resource with
many media tracks). The stream represented by a MediaStream
thus has zero or more tracks.
The tracks
attribute must return an
array host object for objects of type
MediaStreamTrack
that is fixed
length and read only. The same object must be returned each time the
attribute is accessed. [WEBIDL]
The array must contain the MediaStreamTrack
objects that correspond to the the
tracks of the stream. The relative order of all tracks in a user agent must be
stable. All audio tracks must precede all video tracks. Tracks that come from a
media resource whose format defines an order must be
in the order defined by the format; tracks that come from a media resource whose format does not define an order must be
in the relative order in which the tracks are declared in that media resource. Within these constraints, the order is
user-agent defined.
record
Begins recording the stream. The returned MediaStreamRecorder
object provides access to the
recorded data.
When the record()
method is invoked, the user
agent must return a new MediaStreamRecorder
object associated with the
stream.
MediaStreamRecorder
ENDED
of type unsigned shortLIVE
of type unsigned short
MediaStream
implements EventTarget;
All instances of the
type are defined to also implement the EventTarget interface.MediaStream
interface LocalMediaStream : MediaStream
{
void stop ();
};
stop
When a LocalMediaStream
object's
stop()
method is invoked, the user agent
must queue a task that runs the following steps:
If the object's readyState
attribute is in the
ENDED
(2) state, then abort these
steps.
Permanently stop the generation of data for the stream. If the data is being generated from a live source (e.g. a microphone or camera), and no other stream is being generated from a live source, then the user agent should remove any active "on-air" indicator. If the data is being generated from a prerecorded source (e.g. a video file), any remaining content in the file is ignored. The stream is finished. The stream's tracks start outputting only silence and/or blackness, as appropriate, as defined earlier.
Set the object's readyState
attribute to ENDED
(2).
Fire a simple event named ended
at the object.
The task source for the tasks
queued for the stop()
method is the DOM manipulation task
source.
void
typedef MediaStreamTrack
[] MediaStreamTrackList;
MediaStreamTrack
type.
interface MediaStreamTrack {
readonly attribute DOMString kind;
readonly attribute DOMString label;
attribute boolean enabled;
};
enabled
of type booleanThe MediaStreamTrack.enabled
attribute, on getting, must return the last value to which it was set. On setting,
it must be set to the new value, and then, if the MediaStreamTrack
object is still associated with a
track, must enable the track if the new value is true, and disable it
otherwise.
Thus, after a MediaStreamTrack
is disassociated from its track,
its enabled
attribute still changes value
when set, it just doesn't do anything with that new value.
kind
of type DOMString, readonlyThe MediaStreamTrack.kind
attribute must
return the string "audio
" if the object's corresponding
track is or was an audio track, "video
" if the
corresponding track is or was a video track, and a user-agent defined string
otherwise.
label
of type DOMString, readonlyWhen a LocalMediaStream
object is
created, the user agent must generate a globally unique identifier string, and must
initialize the object's label
attribute to that string. Such strings
must only use characters in the ranges U+0021, U+0023 to U+0027, U+002A to U+002B,
U+002D to U+002E, U+0030 to U+0039, U+0041 to U+005A, U+005E to U+007E, and must be
36 characters long.
When a MediaStream
is created to
represent a stream obtained from a remote peer, the label
attribute
is initialized from information provided by the remote source.
When a MediaStream
is created from
another using the MediaStream()
constructor, the label
attribute
is initialized from the original.
The label
attribute must return the value to
which it was initialized when the object was created.
The label of a MediaStream
object is unique to the source of the stream, but that does not mean it is not
possible to end up with duplicates. For example, when a MediaStream
object is created from another using the
MediaStream()
constructor, the fork has the same label as the original. Similarly, a locally
generated stream could be sent from one user to a remote peer using PeerConnection
, and then sent back to the original
user in the same manner, in which case the original user will have multiple streams
with the same label (the locally-generated one and the one received from the remote
peer).
User agents may label audio and video sources (e.g. "Internal microphone" or
"External USB Webcam"). The MediaStreamTrack.label
attribute
must return the label of the object's corresponding track, if any. If the
corresponding track has or had no label, the attribute must instead return the
empty string.
Thus the kind
and label
attributes do not change value, even if the MediaStreamTrack
object is disassociated from its
corresponding track.
interface MediaStreamRecorder {
voice getRecordedData (BlobCallback
? callback);
};
getRecordedData
Creates a Blob
of the recorded data, and invokes the provided
callback with that Blob
.
When the getRecordedData()
method is called, the user agent must run the following steps:
Let callback be the callback indicated by the method's first argument.
If callback is null, abort these steps.
Let data be the data that was streamed by the
MediaStream
object from which the
MediaStreamRecorder
was created
since the creation of the MediaStreamRecorder
object.
Return, and run the remaining steps asynchronously.
Generate a file that containing data in a format
supported by the user agent for use in audio
and
video
elements.
Let blob be a Blob
object representing the
contents of the file generated in the previous step. [FILE-API]
Queue a task to invoke callback with blob as its argument.
The getRecordedData()
method can
be called multiple times on one MediaStreamRecorder
object; each time, it will
create a new file as if this was the first time the method was being called. In
particular, the method does not stop or reset the recording when the method is
called.
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
callback |
| ✔ | ✘ |
voice
[Callback=FunctionOnly, NoInterfaceObject]
interface BlobCallback {
void handleEvent (Blob blob);
};
Note that the following is actually only a partial interface, but ReSpec does not yet support that.
interface URL {
static DOMString createObjectURL (MediaStream
stream);
};
createObjectURL
Mints a Blob URL to refer to the given MediaStream
.
When the createObjectURL()
method is called
with a MediaStream
argument, the user agent
must return a unique Blob URL for the given MediaStream
. [FILE-API]
For audio and video streams, the data exposed on that stream must be in a format
supported by the user agent for use in audio
and video
elements.
A Blob URL is the same as what the
File API specification calls a Blob URI, except that anything in the
definition of that feature that refers to File
and Blob
objects is hereby extended to also apply to MediaStream
and LocalMediaStream
objects.
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
stream |
| ✘ | ✘ |
static DOMString
This sample code exposes a button. When clicked, the button is disabled and the user is prompted to offer a stream. The user can cause the button to be re-enabled by providing a stream (e.g. giving the page access to the local camera) and then disabling the stream (e.g. revoking that access).
<input type="button" value="Start" onclick="start()" id="startBtn"> <script> var startBtn = document.getElementById('startBtn'); function start() { navigator.getUserMedia('audio,video', gotStream); startBtn.disabled = true; } function gotStream(stream) { stream.onended = function () { startBtn.disabled = false; } } </script>
This example allows people to record a short audio message and upload it to the server. This example even shows rudimentary error handling.
<input type="button" value="⚫" onclick="msgRecord()" id="recBtn"> <input type="button" value="◼" onclick="msgStop()" id="stopBtn" disabled> <p id="status">To start recording, press the ⚫ button.</p> <script> var recBtn = document.getElementById('recBtn'); var stopBtn = document.getElementById('stopBtn'); function report(s) { document.getElementById('status').textContent = s; } function msgRecord() { report('Attempting to access microphone...'); navigator.getUserMedia('audio', gotStream, noStream); recBtn.disabled = true; } var msgStream, msgStreamRecorder; function gotStream(stream) { report('Recording... To stop, press to ◼ button.'); msgStream = stream; msgStreamRecorder = stream.record(); stopBtn.disabled = false; stream.onended = function () { msgStop(); } } function msgStop() { report('Creating file...'); stopBtn.disabled = true; msgStream.onended = null; msgStream.stop(); msgStreamRecorder.getRecordedData(msgSave); } function msgSave(blob) { report('Uploading file...'); var x = new XMLHttpRequest(); x.open('POST', 'uploadMessage'); x.send(blob); x.onload = function () { report('Done! To record a new message, press the ⚫ button.'); recBtn.disabled = false; }; x.onerror = function () { report('Failed to upload message. To try recording a message again, press the ⚫ button.'); recBtn.disabled = false; }; } function noStream() { report('Could not obtain access to your microphone. To try again, press the ⚫ button.'); recBtn.disabled = false; } </script>
This example allows people to take photos of themselves from the local video camera.
<article> <style scoped> video { transform: scaleX(-1); } p { text-align: center; } </style> <h1>Snapshot Kiosk</h1> <section id="splash"> <p id="errorMessage">Loading...</p> </section> <section id="app" hidden> <p><video id="monitor" autoplay></video> <canvas id="photo"></canvas> <p><input type=button value="📷" onclick="snapshot()"> </section> <script> navigator.getUserMedia('video user', gotStream, noStream); var video = document.getElementById('monitor'); var canvas = document.getElementById('photo'); function gotStream(stream) { video.src = URL.getObjectURL(stream); video.onerror = function () { stream.stop(); }; stream.onended = noStream; video.onloadedmetadata = function () { canvas.width = video.videoWidth; canvas.height = video.videoHeight; document.getElementById('splash').hidden = true; document.getElementById('app').hidden = false; }; } function noStream() { document.getElementById('errorMessage').textContent = 'No camera available.'; } function snapshot() { canvas.getContext('2d').drawImage(video, 0, 0); } </script> </article>
A PeerConnection
allows two users to
communicate directly, browser-to-browser. Communications are coordinated via a
signaling channel provided by script in the page via the server, e.g. using
XMLHttpRequest
.
Calling "new PeerConnection
(configuration,
signalingCallback)" creates a PeerConnection
object.
The configuration string gives the address of a STUN or TURN server to use to establish the connection. [STUN] [TURN]
The allowed formats for this string are:
TYPE 203.0.113.2:3478
"Indicates a specific IP address and port for the server.
TYPE relay.example.net:3478
""Indicates a specific host and port for the server; the user agent will look up the IP address in DNS.
TYPE example.net
""Indicates a specific domain for the server; the user agent will look up the IP address and port in DNS.
The "TYPE
" is one of:
STUN
STUNS
TURN
TURNS
The signalingCallback argument is a method that will be invoked
when the user agent needs to send a message to the other host over the signaling
channel. When the callback is invoked, convey its first argument (a string) to the
other peer using whatever method is being used by the Web application to relay
signaling messages. (Messages returned from the other peer are provided back to the
user agent using the processSignalingMessage()
method.)
A PeerConnection
object has an associated
PeerConnection
signaling
callback, a PeerConnection
ICE
Agent, a PeerConnection
data UDP media
stream, a PeerConnection
readiness state and an ICE started flag. These
are initialized when the object is created.
When the PeerConnection()
constructor is invoked, the
user agent must run the following steps. This algorithm has a synchronous
section (which is triggered as part of the event loop algorithm).
Steps in the synchronous section are marked with ⌛.
Let serverConfiguration be the constructor's first argument.
Let signalingCallback be the constructor's second argument.
Let connection be a newly created PeerConnection
object.
Create an ICE Agent and let connection's PeerConnection
ICE Agent be that ICE
Agent. [ICE]
If serverConfiguration contains a U+000A LINE FEED (LF) character or a U+000D CARRIAGE RETURN (CR) character (or both), remove all characters from serverConfiguration after the first such character.
Split serverConfiguration on spaces to obtain configuration components.
If configuration components has two or more components, and the first component is a case-sensitive match for one of the following strings:
STUN
"STUNS
"TURN
"TURNS
"...then run the following substeps:
Let server type be STUN if the first component of
configuration components is 'STUN
' or
'STUNS
', and TURN otherwise (the first component of
configuration components is "TURN
" or
"TURNS
").
Let secure be true if the first component of configuration components is "STUNS
" or
"TURNS
", and false otherwise.
Let host be the contents of the second component of configuration components up to the character before the first U+003A COLON character (:), if any, or the entire string otherwise.
Let port be the contents of the second component of configuration components from the character after the first U+003A COLON character (:) up to the end, if any, or the empty string otherwise.
Configure the PeerConnection
ICE Agent's STUN or
TURN server as follows:
If the given IP address, host name, domain name, or port are invalid, then the user agent must act as if no STUN or TURN server is configured.
Let the connection's PeerConnection
signaling
callback be signalingCallback.
Set connection's PeerConnection
readiness state
to NEW
(0).
Set connection's ICE started flag to false.
Let connection's PeerConnection
data UDP media
stream be a new data UDP media stream.
Let connection's localStreams
attribute be an empty
read-only MediaStream
array.
[WEBIDL]
Let connection's remoteStreams
attribute be an empty
read-only MediaStream
array.
[WEBIDL]
Return connection, but continue these steps asynchronously.
Await a stable state. The synchronous section consists of the remaining steps of this algorithm. (Steps in synchronous sections are marked with ⌛.)
⌛ If connection's ICE started
flag is still false, start the PeerConnection
ICE Agent and send the
initial offer. The initial offer must include a media description for the PeerConnection
data UDP media
stream, marked as "sendrecv", and for all the streams in localStreams
(marked as "sendonly").
[ICE] [SDPOFFERANSWER]
⌛ Let connection's ICE started flag be true.
⌛ If connection's PeerConnection
readiness state
is still NEW
(0), then queue a task that
sets it to NEGOTIATING
(1) and then fires a simple event named connecting
at the PeerConnection
object.
When a PeerConnection
is required to send
SDP offers or answers, the user agent must follow these steps:
Let sdp be the SDP offer or answer to be sent. [SDPOFFERANSWER]
Let message be the concatenation of the string "SDP
", a U+000A LINE FEED (LF) character, and sdp,
in that order.
Queue a task to invoke the PeerConnection
signaling
callback with message as its first argument and the
PeerConnection
as its second
argument.
All streams represented by MediaStream
objects must be marked as "sendonly" by the peer that initially adds the stream to the
session. The PeerConnection
API does not
support bidirectional ("sendrecv") audio or video media streams. [SDPOFFERANSWER]
User agents may negotiate any codec and any resolution, bitrate, or other quality
metric. User agents are encouraged to initially negotiate for the native resolution of
the stream. For streams that are then rendered (using a video
element),
user agents are encouraged to renegotiate for a resolution that matches the rendered
display size.
Starting with the native resolution means that if the Web application
notifies its peer of the native resolution as it starts sending data, and the peer
prepares its video
element accordingly, there will be no need for a
renegotiation once the stream is flowing.
All SDP media descriptions for streams represented by MediaStream
objects must include a label attribute
("a=label:
") whose value is the value of the MediaStream
object's label
attribute.
[SDP] [SDPLABEL]
PeerConnection
s must not generate any
candidates for media streams whose media descriptions do not have a label attribute
("a=label:
"). [ICE] [SDP] [SDPLABEL]
When a user agent starts receiving media for a component and a candidate was
provided for that component by a PeerConnection
, the user agent must follow these
steps:
Let connection be the PeerConnection
expecting this media.
If there is already a MediaStream
object
for the media stream to which this component belongs, then associate the component
with that media stream and abort these steps. (Some media streams have multiple
components; this API does not expose the role of these individual components in
ICE.)
Create a MediaStream
object to represent
the media stream. Set its label
attribute to the value of the SDP Label
attribute for that component's media stream.
Queue a task to run the following substeps:
If the connection's PeerConnection
readiness
state is CLOSED
(3), abort these steps.
Add the newly created MediaStream
object to the end of connection's remoteStreams
array.
Fire a stream event named addstream
with the newly created
MediaStream
object at the connection object.
When a PeerConnection
finds that a stream
from the remote peer has been removed (its port has been set to zero in a media
description sent on the signaling channel), the user agent must follow these steps:
Let connection be the PeerConnection
associated with the stream being
removed.
Let stream be the MediaStream
object that represents the media stream being
removed, if any. If there isn't one, then abort these steps.
By definition, stream is now finished.
A task is thus queued to update stream and fire an event.
Queue a task to run the following substeps:
If the connection's PeerConnection
readiness
state is CLOSED
(3), abort these steps.
Remove stream from connection's
remoteStreams
array.
Fire a stream event named removestream
with stream at the connection object.
The task source for the tasks listed in this section is the networking task source.
To prevent network sniffing from allowing a fourth party to establish a connection to a peer using the information sent out-of-band to the other peer and thus spoofing the client, the configuration information should always be transmitted using an encrypted connection.
[Constructor (in DOMString configuration, in SignalingCallback signalingCallback)]
interface PeerConnection {
void processSignalingMessage (DOMString message);
const unsigned short NEW = 0;
const unsigned short NEGOTIATING = 1;
const unsigned short ACTIVE = 2;
const unsigned short CLOSED = 3;
readonly attribute unsigned short readyState;
void send (DOMString text);
void addStream (MediaStream
stream);
void removeStream (MediaStream
stream);
readonly attribute MediaStream
[] localStreams;
readonly attribute MediaStream
[] remoteStreams;
void close ();
attribute Function? onconnecting;
attribute Function? onopen;
attribute Function? onmessage;
attribute Function? onaddstream;
attribute Function? onremovestream;
};
localStreams
of type array of MediaStream
, readonlyReturns a live array containing the streams that the user agent is currently
attempting to transmit to the remote peer (those that were added with addStream()
).
Specifically, it must return the read-only MediaStream
array that the attribute was set to when the
PeerConnection
's constructor ran.
onaddstream
of type Function, nullableaddstream
, must be supported by all objects
implementing the PeerConnection
interface.onconnecting
of type Function, nullableconnecting
, must be supported by all
objects implementing the PeerConnection
interface.onmessage
of type Function, nullablemessage
, must be supported by all objects
implementing the PeerConnection
interface.onopen
of type Function, nullableopen
, must be supported by all objects
implementing the PeerConnection
interface.onremovestream
of type Function, nullableremovestream
, must be supported by all
objects implementing the PeerConnection
interface.readyState
of type unsigned short, readonlyThe readyState
attribute
must return the PeerConnection
object's
PeerConnection
readiness
state, represented by a number from the following list:
PeerConnection
. NEW
(0)PeerConnection
. NEGOTIATING
(1)PeerConnection
. ACTIVE
(2)PeerConnection
. CLOSED
(3)remoteStreams
of type array of MediaStream
, readonlyReturns a live array containing the streams that the user agent is currently receiving from the remote peer.
Specifically, it must return the read-only MediaStream
array that the attribute was set to when the
PeerConnection
's constructor ran.
This array is updated when addstream
and removestream
events are fired.
addStream
Attempts to starting sending the given stream to the remote peer.
When the other peer starts sending a stream in this manner, an addstream
event is fired at the
PeerConnection
object.
When the addStream()
method is
invoked, the user agent must run the following steps:
Let stream be the method's argument.
If the PeerConnection
object's
PeerConnection
readiness
state is CLOSED
(3), throw an
INVALID_STATE_ERR
exception.
If stream is already in the PeerConnection
object's localStreams
object, then abort
these steps.
Add stream to the end of the PeerConnection
object's localStreams
object.
Return from the method.
Have the PeerConnection
add a
media stream for stream the next time the user agent
provides a stable state. Any other
pending stream additions and removals must be processed at the same time.
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
stream |
| ✘ | ✘ |
void
close
When the close()
method is invoked,
the user agent must run the following steps:
If the PeerConnection
object's
PeerConnection
readiness
state is CLOSED
(3), throw an
INVALID_STATE_ERR
exception.
Destroy the PeerConnection
ICE Agent, abruptly ending any active ICE processing and any active
streaming, and releasing any relevant resources (e.g. TURN permissions).
Set the object's PeerConnection
readiness
state to CLOSED
(3).
The localStreams
and remoteStreams
objects remain in the
state they were in when the object was closed.
void
processSignalingMessage
When a message is relayed from the remote peer over the signaling channel is
received by the Web application, pass it to the user agent by calling the
processSignalingMessage()
method.
The order of messages is important. Passing messages to the user agent in a different order than they were generated by the remote peer's user agent can prevent a successful connection from being established or degrade the connection's quality if one is established.
When the processSignalingMessage()
method is invoked, the user agent must
run the following steps:
Let message be the method's argument.
Let connection be the PeerConnection
object on which the method was
invoked.
If connection's PeerConnection
readiness
state is CLOSED
(3), throw an
INVALID_STATE_ERR
exception.
If the first four characters of message are not
"SDP
" followed by a U+000A LINE FEED (LF) character, then
abort these steps. (This indicates an error in the signaling channel
implementation. User agents may report such errors to their developer consoles
to aid debugging.)
Future extensions to the PeerConnection
interface might use other prefix
values to implement additional features.
Let sdp be the string consisting of all but the first four characters of message.
If connection's ICE started
flag is true, then pass sdp to the PeerConnection
ICE Agent as a
subsequent offer or answer, to be interpreted as appropriate given the current
state of the ICE Agent, and abort these steps. [ICE]
The ICE started flag is false. Start the
PeerConnection
ICE Agent
and pass it sdp as the initial offer from the other peer;
the ICE Agent will then (asynchronously) construct the initial answer and
transmit it as described above.
If there is a remotely-initiated data UDP media
stream in the initial offer, and it has an encryption key advertised in its
media description that is 16 bytes long, then that is the PeerConnection
data UDP
media stream.
After the initial answer has been sent, the ICE Agent must add all the
streams in localStreams
to the session, as
described above. [ICE]
Let connection's ICE started flag be true.
Queue a task that sets connection's
PeerConnection
readiness
state to NEGOTIATING
(1) and then
fires a simple event named
connecting
at the PeerConnection
object.
When a PeerConnection
ICE
Agent completes ICE processing (even if there are no active streams), the user
agent must queue a task that sets the PeerConnection
object's PeerConnection
readiness state
to ACTIVE
(2) and then fires a simple event named open
at the
PeerConnection
object.
When a PeerConnection
ICE
Agent restarts ICE processing for any reason (e.g. because a peer is adding or
removing a stream), the user agent must queue a task that sets the
PeerConnection
object's PeerConnection
readiness state
to NEGOTIATING
(1) and then fires a simple event named connecting
at the PeerConnection
object.
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
message | DOMString | ✘ | ✘ |
void
removeStream
Steps sending the given stream to the remote peer.
When the other peer stops sending a stream in this manner, a removestream
event is fired at the
PeerConnection
object.
When the removeStream()
method
is invoked, the user agent must run the following steps:
Let stream be the method's argument.
If the PeerConnection
object's
PeerConnection
readiness
state is CLOSED
(3), throw an
INVALID_STATE_ERR
exception.
If stream is not in the PeerConnection
object's localStreams
object, then abort
these steps.
Remove stream from the PeerConnection
object's localStreams
object.
Return from the method.
Have the PeerConnection
remove the
media stream for stream the next time the user agent
provides a stable state. Any other
pending stream additions and removals must be processed at the same time.
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
stream |
| ✘ | ✘ |
void
send
Attempts to send the given text to the remote peer. This uses UDP, which is inherently unreliable; there is no guarantee that every message will be received.
When a message sent in this manner from the other peer is received, a
message
event is fired at the
PeerConnection
object.
The maximum length of text is 504 bytes after encoding the
string as UTF-8; attempting to send a payload greater than 504 bytes results in an
INVALID_ACCESS_ERR
exception.
When the send()
method is invoked, the
user agent must run the following steps:
Let message be the method's first argument.
If the PeerConnection
object's
PeerConnection
readiness
state is CLOSED
(3), throw an
INVALID_STATE_ERR
exception.
Let data be message encoded as UTF-8. [UTF-8]
If data is longer than 504 bytes, throw an
INVALID_ACCESS_ERR
exception and abort these steps.
If the PeerConnection
's PeerConnection
data UDP
media stream is not an active data
UDP media stream, abort these steps. No message is sent.
If the user agent is rate-limiting packets sent using this API, and sending the data packet at this time would exceed the limit, then abort these steps. User agents may report this to the user, e.g. in a development console.
Transmit a data packet to a
peer using the PeerConnection
's
PeerConnection
data UDP media stream with data as the message.
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
text | DOMString | ✘ | ✘ |
void
ACTIVE
of type unsigned shortCLOSED
of type unsigned shortclose()
method has been invoked.NEGOTIATING
of type unsigned shortNEW
of type unsigned short
PeerConnection
implements EventTarget;
All instances of the
type are defined to also implement the EventTarget interface.PeerConnection
[Callback=FunctionOnly, NoInterfaceObject]
interface SignalingCallback {
void handleEvent (DOMString message, PeerConnection
source);
};
handleEvent
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
message | DOMString | ✘ | ✘ | |
source |
| ✘ | ✘ |
void
When two peers decide they are going to set up a connection to each other, they both go through these steps. The STUN/TURN server configuration describes a server they can use to get things like their public IP address or to set up NAT traversal. They also have to send data for the signaling channel to each other using the same out-of-band mechanism they used to establish that they were going to communicate in the first place.
// the first argument describes the STUN/TURN server configuration var local = new PeerConnection('TURNS example.net', sendSignalingChannel); local.signalingChannel(...); // if we have a message from the other side, pass it along here // (aLocalStream is some LocalMediaStream object) local.addStream(aLocalStream); // start sending video function sendSignalingChannel(message) { ... // send message to the other side via the signaling channel } function receiveSignalingChannel (message) { // call this whenever we get a message on the signaling channel local.signalingChannel(message); } local.onaddstream = function (event) { // (videoElement is some <video> element) videoElement.src = URL.getObjectURL(event.stream); };
Although progress is being made, there is currently not enough agreement on the data channel to write it up. This section will be filled in as rough consensus is reached.
A Window
object has a strong reference to any PeerConnection
objects created from the constructor whose
global object is that Window
object.
The addstream
and removestream
events use the MediaStreamEvent
interface:
Firing a stream event
named e with a MediaStream
stream means that an event
with the name e, which does not bubble (except where otherwise
stated) and is not cancelable (except where otherwise stated), and which uses the
MediaStreamEvent
interface with the
stream
attribute set to stream, must be created and dispatched at the given target.
interface MediaStreamEvent : Event {
readonly attribute MediaStream
? stream;
void initMediaStreamEvent (DOMString typeArg, boolean canBubbleArg, boolean cancelableArg, MediaStream
? streamArg);
};
stream
of type MediaStream
, readonly, nullableThe stream
attribute represents the
MediaStream
object associated with the
event.
initMediaStreamEvent
The initMediaStreamEvent()
method must initialize the event in a manner analogous to the similarly-named
method in the DOM Events interfaces. [DOM-LEVEL-3-EVENTS]
Parameter | Type | Nullable | Optional | Description |
---|---|---|---|---|
typeArg | DOMString | ✘ | ✘ | |
canBubbleArg | boolean | ✘ | ✘ | |
cancelableArg | boolean | ✘ | ✘ | |
streamArg |
| ✔ | ✘ |
void
This section is non-normative.
The following event fires on MediaStream
objects:
Event name | Interface | Fired when... |
---|---|---|
ended |
Event |
The MediaStream object will no longer
stream any data, either because the user revoked the permissions, or because the
source device has been ejected, or because the remote peer stopped sending data,
or because the stop() method was invoked. |
The following events fire on PeerConnection
objects:
Event name | Interface | Fired when... |
---|---|---|
connecting |
Event |
The ICE Agent has begun negotiating with the peer. This can happen multiple
times during the lifetime of the PeerConnection object. |
open |
Event |
The ICE Agent has finished negotiating with the peer. |
message |
MessageEvent |
A data UDP media stream message was received. |
addstream |
MediaStreamEvent |
A new stream has been added to the remoteStreams array. |
removestream |
MediaStreamEvent |
A stream has been removed from the remoteStreams array. |
This registration is for community review and will be submitted to the IESG for review, approval, and registration with IANA.
This format is used for encoding UDP packets transmitted by potentially hostile Web page content via a trusted user agent to a destination selected by a potentially hostile remote server. To prevent this mechanism from being abused for cross-protocol attacks, all the data in these packets is masked so as to appear to be random noise. The intent of this masking is to reduce the potential attack scenarios to those already possible previously.
However, this feature still allows random data to be sent to destinations that might not normally have been able to receive them, such as to hosts within the victim's intranet. If a service within such an intranet cannot handle receiving UDP packets containing random noise, it might be vulnerable to attack from this feature.
Fragment identifiers cannot be used with application/html-peer-connection-data
as URLs cannot be used to identify streams that use this format.
The editors want to thank the Working Group chairs, Harald Alvestrand and Stefan Håkansson, for their support.
No informative references.