Annotation of libwww/Library/src/HTUU.c, revision 2.6.2.1

2.6       frystyk     1: /*                                                                      HTUU.c
                      2: **     UUENCODE AND UUDECODE
                      3: **
                      4: **     (c) COPYRIGHT CERN 1994.
                      5: **     Please first read the full copyright statement in the file COPYRIGH.
2.1       luotonen    6: **
                      7: ** ACKNOWLEDGEMENT:
                      8: **     This code is taken from rpem distribution, and was originally
                      9: **     written by Mark Riordan.
                     10: **
                     11: ** AUTHORS:
                     12: **     MR      Mark Riordan    riordanmr@clvax1.cl.msu.edu
                     13: **     AL      Ari Luotonen    luotonen@dxcern.cern.ch
                     14: **
                     15: ** HISTORY:
                     16: **     Added as part of the WWW library and edited to conform
                     17: **     with the WWW project coding standards by:       AL  5 Aug 1993
                     18: **     Originally written by:                          MR 12 Aug 1990
                     19: **     Original header text:
                     20: ** -------------------------------------------------------------
                     21: **  File containing routines to convert a buffer
                     22: **  of bytes to/from RFC 1113 printable encoding format.
                     23: **
                     24: **  This technique is similar to the familiar Unix uuencode
                     25: **  format in that it maps 6 binary bits to one ASCII
                     26: **  character (or more aptly, 3 binary bytes to 4 ASCII
                     27: **  characters).  However, RFC 1113 does not use the same
                     28: **  mapping to printable characters as uuencode.
                     29: **
                     30: **  Mark Riordan   12 August 1990 and 17 Feb 1991.
                     31: **  This code is hereby placed in the public domain.
                     32: ** -------------------------------------------------------------
                     33: **
                     34: ** BUGS:
                     35: **
                     36: **
                     37: */
                     38: 
2.6.2.1 ! frystyk    39: /* Library include files */
        !            40: #include "tcp.h"
2.1       luotonen   41: #include "HTUtils.h"
                     42: #include "HTUU.h"
                     43: 
                     44: 
                     45: PRIVATE char six2pr[64] = {
                     46:     'A','B','C','D','E','F','G','H','I','J','K','L','M',
                     47:     'N','O','P','Q','R','S','T','U','V','W','X','Y','Z',
                     48:     'a','b','c','d','e','f','g','h','i','j','k','l','m',
                     49:     'n','o','p','q','r','s','t','u','v','w','x','y','z',
                     50:     '0','1','2','3','4','5','6','7','8','9','+','/'
                     51: };
                     52: 
                     53: PRIVATE unsigned char pr2six[256];
                     54: 
                     55: 
                     56: /*--- function HTUU_encode -----------------------------------------------
                     57:  *
                     58:  *   Encode a single line of binary data to a standard format that
                     59:  *   uses only printing ASCII characters (but takes up 33% more bytes).
                     60:  *
                     61:  *    Entry    bufin    points to a buffer of bytes.  If nbytes is not
                     62:  *                      a multiple of three, then the byte just beyond
                     63:  *                      the last byte in the buffer must be 0.
                     64:  *             nbytes   is the number of bytes in that buffer.
                     65:  *                      This cannot be more than 48.
                     66:  *             bufcoded points to an output buffer.  Be sure that this
                     67:  *                      can hold at least 1 + (4*nbytes)/3 characters.
                     68:  *
                     69:  *    Exit     bufcoded contains the coded line.  The first 4*nbytes/3 bytes
                     70:  *                      contain printing ASCII characters representing
                     71:  *                      those binary bytes. This may include one or
                     72:  *                      two '=' characters used as padding at the end.
                     73:  *                      The last byte is a zero byte.
                     74:  *             Returns the number of ASCII characters in "bufcoded".
                     75:  */
                     76: PUBLIC int HTUU_encode ARGS3(unsigned char *,  bufin,
                     77:                             unsigned int,      nbytes,
                     78:                             char *,            bufcoded)
                     79: {
                     80: /* ENC is the basic 1 character encoding function to make a char printing */
                     81: #define ENC(c) six2pr[c]
                     82: 
                     83:    register char *outptr = bufcoded;
                     84:    unsigned int i;
2.4       luotonen   85: 
2.1       luotonen   86:    for (i=0; i<nbytes; i += 3) {
                     87:       *(outptr++) = ENC(*bufin >> 2);            /* c1 */
2.2       luotonen   88:       *(outptr++) = ENC(((*bufin << 4) & 060) | ((bufin[1] >> 4) & 017)); /*c2*/
                     89:       *(outptr++) = ENC(((bufin[1] << 2) & 074) | ((bufin[2] >> 6) & 03));/*c3*/
2.1       luotonen   90:       *(outptr++) = ENC(bufin[2] & 077);         /* c4 */
                     91: 
                     92:       bufin += 3;
                     93:    }
                     94: 
                     95:    /* If nbytes was not a multiple of 3, then we have encoded too
                     96:     * many characters.  Adjust appropriately.
                     97:     */
                     98:    if(i == nbytes+1) {
                     99:       /* There were only 2 bytes in that last group */
                    100:       outptr[-1] = '=';
                    101:    } else if(i == nbytes+2) {
                    102:       /* There was only 1 byte in that last group */
                    103:       outptr[-1] = '=';
                    104:       outptr[-2] = '=';
                    105:    }
                    106:    *outptr = '\0';
                    107:    return(outptr - bufcoded);
                    108: }
                    109: 
                    110: 
                    111: /*--- function HTUU_decode ------------------------------------------------
                    112:  *
                    113:  *  Decode an ASCII-encoded buffer back to its original binary form.
                    114:  *
                    115:  *    Entry    bufcoded    points to a uuencoded string.  It is 
                    116:  *                         terminated by any character not in
                    117:  *                         the printable character table six2pr, but
                    118:  *                         leading whitespace is stripped.
                    119:  *             bufplain    points to the output buffer; must be big
                    120:  *                         enough to hold the decoded string (generally
                    121:  *                         shorter than the encoded string) plus
                    122:  *                         as many as two extra bytes used during
                    123:  *                         the decoding process.
                    124:  *             outbufsize  is the maximum number of bytes that
                    125:  *                         can fit in bufplain.
                    126:  *
                    127:  *    Exit     Returns the number of binary bytes decoded.
                    128:  *             bufplain    contains these bytes.
                    129:  */
                    130: PUBLIC int HTUU_decode ARGS3(char *,           bufcoded,
                    131:                             unsigned char *,   bufplain,
                    132:                             int,               outbufsize)
                    133: {
                    134: /* single character decode */
2.3       luotonen  135: #define DEC(c) pr2six[(int)c]
2.1       luotonen  136: #define MAXVAL 63
                    137: 
                    138:    static int first = 1;
                    139: 
                    140:    int nbytesdecoded, j;
                    141:    register char *bufin = bufcoded;
                    142:    register unsigned char *bufout = bufplain;
                    143:    register int nprbytes;
                    144: 
                    145:    /* If this is the first call, initialize the mapping table.
                    146:     * This code should work even on non-ASCII machines.
                    147:     */
                    148:    if(first) {
                    149:       first = 0;
                    150:       for(j=0; j<256; j++) pr2six[j] = MAXVAL+1;
                    151: 
2.3       luotonen  152:       for(j=0; j<64; j++) pr2six[(int)six2pr[j]] = (unsigned char) j;
2.1       luotonen  153: #if 0
                    154:       pr2six['A']= 0; pr2six['B']= 1; pr2six['C']= 2; pr2six['D']= 3; 
                    155:       pr2six['E']= 4; pr2six['F']= 5; pr2six['G']= 6; pr2six['H']= 7; 
                    156:       pr2six['I']= 8; pr2six['J']= 9; pr2six['K']=10; pr2six['L']=11; 
                    157:       pr2six['M']=12; pr2six['N']=13; pr2six['O']=14; pr2six['P']=15; 
                    158:       pr2six['Q']=16; pr2six['R']=17; pr2six['S']=18; pr2six['T']=19; 
                    159:       pr2six['U']=20; pr2six['V']=21; pr2six['W']=22; pr2six['X']=23; 
                    160:       pr2six['Y']=24; pr2six['Z']=25; pr2six['a']=26; pr2six['b']=27; 
                    161:       pr2six['c']=28; pr2six['d']=29; pr2six['e']=30; pr2six['f']=31; 
                    162:       pr2six['g']=32; pr2six['h']=33; pr2six['i']=34; pr2six['j']=35; 
                    163:       pr2six['k']=36; pr2six['l']=37; pr2six['m']=38; pr2six['n']=39; 
                    164:       pr2six['o']=40; pr2six['p']=41; pr2six['q']=42; pr2six['r']=43; 
                    165:       pr2six['s']=44; pr2six['t']=45; pr2six['u']=46; pr2six['v']=47; 
                    166:       pr2six['w']=48; pr2six['x']=49; pr2six['y']=50; pr2six['z']=51; 
                    167:       pr2six['0']=52; pr2six['1']=53; pr2six['2']=54; pr2six['3']=55; 
                    168:       pr2six['4']=56; pr2six['5']=57; pr2six['6']=58; pr2six['7']=59; 
                    169:       pr2six['8']=60; pr2six['9']=61; pr2six['+']=62; pr2six['/']=63;
                    170: #endif
                    171:    }
                    172: 
                    173:    /* Strip leading whitespace. */
                    174: 
                    175:    while(*bufcoded==' ' || *bufcoded == '\t') bufcoded++;
                    176: 
                    177:    /* Figure out how many characters are in the input buffer.
                    178:     * If this would decode into more bytes than would fit into
                    179:     * the output buffer, adjust the number of input bytes downwards.
                    180:     */
                    181:    bufin = bufcoded;
2.3       luotonen  182:    while(pr2six[(int)*(bufin++)] <= MAXVAL);
2.1       luotonen  183:    nprbytes = bufin - bufcoded - 1;
                    184:    nbytesdecoded = ((nprbytes+3)/4) * 3;
                    185:    if(nbytesdecoded > outbufsize) {
                    186:       nprbytes = (outbufsize*4)/3;
                    187:    }
                    188: 
                    189:    bufin = bufcoded;
                    190:    
                    191:    while (nprbytes > 0) {
                    192:       *(bufout++) = (unsigned char) (DEC(*bufin) << 2 | DEC(bufin[1]) >> 4);
                    193:       *(bufout++) = (unsigned char) (DEC(bufin[1]) << 4 | DEC(bufin[2]) >> 2);
                    194:       *(bufout++) = (unsigned char) (DEC(bufin[2]) << 6 | DEC(bufin[3]));
                    195:       bufin += 4;
                    196:       nprbytes -= 4;
                    197:    }
                    198:    
                    199:    if(nprbytes & 03) {
2.3       luotonen  200:       if(pr2six[(int)bufin[-2]] > MAXVAL) {
2.1       luotonen  201:          nbytesdecoded -= 2;
                    202:       } else {
                    203:          nbytesdecoded -= 1;
                    204:       }
                    205:    }
                    206: 
                    207:    return(nbytesdecoded);
                    208: }
                    209: 

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