Annotation of libwww/Library/src/HTHost.html, revision 2.7.2.2

2.1       frystyk     1: <HTML>
                      2: <HEAD>
2.4       frystyk     3:   <!-- Changed by: Henrik Frystyk Nielsen,  2-Jul-1996 -->
2.3       frystyk     4:   <TITLE>W3C Reference Library libwww Host Class</TITLE>
2.1       frystyk     5: </HEAD>
                      6: <BODY>
2.3       frystyk     7: <H1>
                      8:   The Host Class
                      9: </H1>
2.1       frystyk    10: <PRE>
                     11: /*
                     12: **     (c) COPYRIGHT MIT 1995.
                     13: **     Please first read the full copyright statement in the file COPYRIGH.
                     14: */
                     15: </PRE>
2.3       frystyk    16: <P>
                     17: The Host class manages what we know about a remote host. This can for example
                     18: be what type of host it is, and what version it is using. Notice that a host
                     19: object can be used to describe both a server or a client - all information
                     20: in the Host object can be shared regardless of whether it is to be used in
                     21: a server application or a client application.
                     22: <P>
                     23: This module is implemented by <A HREF="HTHost.c">HTHost.c</A>, and it is
                     24: a part of the <A HREF="http://www.w3.org/pub/WWW/Library/"> W3C Reference
                     25: Library</A>.
2.1       frystyk    26: <PRE>
                     27: #ifndef HTHOST_H
                     28: #define HTHOST_H
                     29: 
                     30: typedef struct _HTHost HTHost;
                     31: 
                     32: #include "HTChannl.h"
                     33: #include "HTReq.h"
2.2       frystyk    34: #include "HTEvent.h"
2.1       frystyk    35: </PRE>
2.3       frystyk    36: <P>
                     37: The Host class contains information about the remote host, for example the
                     38: type (HTTP/1.0, HTTP/1.1, FTP etc.) along with information on how the connections
                     39: can be used (if it supports persistent connections, interleaved access etc.)
                     40: <H2>
                     41:   Creation and Deletion Methods
                     42: </H2>
                     43: <P>
                     44: We keep a cache of information that we know about a remote host. This allows
2.5       frystyk    45: us to be much more detailed in generating requests. Search the host info
                     46: cache for a host object or create a new one and add it. Examples of host
                     47: names are
2.1       frystyk    48: <UL>
2.3       frystyk    49:   <LI>
                     50:     www.w3.org
                     51:   <LI>
                     52:     www.foo.com:8000
2.1       frystyk    53: </UL>
2.3       frystyk    54: <H3>
                     55:   Add a Host Object
                     56: </H3>
2.1       frystyk    57: <PRE>
                     58: extern HTHost * HTHost_new (char * host);
2.7.2.1   eric       59: extern HTHost * HTHost_newWParse(HTRequest * request, char * url, u_short default_port);
2.1       frystyk    60: </PRE>
2.3       frystyk    61: <H3>
                     62:   Delete a Host Object
                     63: </H3>
                     64: <P>
                     65: The Host Class contains an automatic garbage collection of Host objects so
                     66: that we don't keep information around that is stale.
2.6       frystyk    67: <H3>
                     68:   Find a Host Object
                     69: </H3>
                     70: <P>
                     71: Searches the cache of known hosts to see if we already have information about
                     72: this host. If not then we return NULL.
                     73: <PRE>extern HTHost * HTHost_find (char * host);
                     74: </PRE>
2.3       frystyk    75: <H2>
                     76:   Host Class Methods
                     77: </H2>
                     78: <P>
2.1       frystyk    79: This is what we know about the remote host
2.3       frystyk    80: <H3>
2.5       frystyk    81:   Remote Host Name
                     82: </H3>
                     83: <P>
                     84: Get the name of the remote host. This is set automatically when a new Host
                     85: object and can be asked for at any point in time. You can not change the
                     86: host name but must create a new Host object instead.
                     87: <PRE>
                     88: extern char * HTHost_name      (HTHost * host);
                     89: </PRE>
                     90: <H3>
                     91:   Remote Host Protocol Class and Version
2.3       frystyk    92: </H3>
                     93: <P>
                     94: Define the <EM>host class</EM> of the host at the other end. A class is a
                     95: generic description of the protocol which is exactly like the access method
                     96: in a URL, for example "http" etc. The <EM>host version</EM> is a finer
                     97: distinction (sub-class) between various versions of the host class, for example
                     98: HTTP/0.9, HTTP/1.1 etc. The host version is a bit flag that the protocol
                     99: module can define on its own. That way we don't have to change this module
                    100: when registering a new protocol module. The <EM>host type</EM> is a description
                    101: of whether we can keep the connection persistent or not.
2.1       frystyk   102: <PRE>
                    103: extern char * HTHost_class     (HTHost * host);
                    104: extern void HTHost_setClass    (HTHost * host, char * s_class);
                    105: 
                    106: extern int  HTHost_version     (HTHost * host);
                    107: extern void HTHost_setVersion  (HTHost * host, int version);
                    108: </PRE>
2.3       frystyk   109: <H3>
2.4       frystyk   110:   Remote host Options and Services
                    111: </H3>
                    112: <P>
2.5       frystyk   113: We keep track of the capabilities of the remote host. In many cases the
2.4       frystyk   114: information that we get is specific to servers but this doesn't <I>have</I>
                    115: to be the case.
                    116: <H4>
2.5       frystyk   117:   Public Methods accessible on This Host
2.4       frystyk   118: </H4>
                    119: <P>
                    120: A server can inform a client about the supported methods using the
                    121: <CODE>Public</CODE> header.
                    122: <PRE>extern HTMethod HTHost_publicMethods      (HTHost * me);
                    123: extern void HTHost_setPublicMethods    (HTHost * me, HTMethod methodset);
                    124: extern void HTHost_appendPublicMethods (HTHost * me, HTMethod methodset);
                    125: </PRE>
                    126: <H4>
                    127:   Server Name of Remote Host
                    128: </H4>
                    129: <P>
                    130: A server can send its server application name and version in a HTTP response.
                    131: We pick up this information and add it to the Host object
                    132: <PRE>extern char * HTHost_server       (HTHost * host);
                    133: extern BOOL HTHost_setServer   (HTHost * host, const char * server);
                    134: </PRE>
                    135: <H4>
                    136:   User Agent Name of Remote Host
                    137: </H4>
                    138: <P>
                    139: A client can send the name of the client application in a HTTP request. We
2.5       frystyk   140: pick up this information and add it to the Host Object
2.4       frystyk   141: <PRE>extern char * HTHost_userAgent    (HTHost * host);
                    142: extern BOOL HTHost_setUserAgent        (HTHost * host, const char * userAgent);
                    143: </PRE>
2.7       frystyk   144: <H4>
                    145:   Range Units Accepted by this Host
                    146: </H4>
                    147: <P>
                    148: Since all HTTP entities are represented in HTTP messages as sequences of
                    149: bytes, the concept of a byte range is meaningful for any HTTP entity. (However,
                    150: not all clients and servers need to support byte-range operations.) Byte
                    151: range specifications in HTTP apply to the sequence of bytes in the entity-body
                    152: (not necessarily the same as the message-body). A byte range operation may
                    153: specify a single range of bytes, or a set of ranges within a single entity.
                    154: <P>
                    155: You can also check whether a specific range unit is OK. We always say
                    156: <CODE>YES</CODE> except if we have a specific statement from the server that
                    157: it doesn't understand byte ranges - that is - it has sent "none" in a
                    158: "Accept-Range" response header
                    159: <PRE>
                    160: extern char * HTHost_rangeUnits  (HTHost * host);
                    161: extern BOOL HTHost_setRangeUnits (HTHost * host, const char * units);
                    162: extern BOOL HTHost_isRangeUnitAcceptable (HTHost * host, const char * unit);
                    163: </PRE>
2.4       frystyk   164: <H3>
2.3       frystyk   165:   Register a Persistent Channel
                    166: </H3>
                    167: <P>
                    168: We don't want more than MaxSockets-2 connections to be persistent in order
                    169: to avoid deadlock.
2.1       frystyk   170: <PRE>
2.7.2.1   eric      171: extern BOOL HTHost_setPersistent (HTHost * host, BOOL persistent,
                    172:                                   HTTransportMode mode);
2.5       frystyk   173: extern BOOL HTHost_clearChannel (HTHost * host, int status);
2.1       frystyk   174: 
                    175: extern HTChannel * HTHost_channel (HTHost * host);
                    176: </PRE>
2.3       frystyk   177: <H3>
                    178:   Is this host Persistent?
                    179: </H3>
                    180: <P>
2.1       frystyk   181: Check whether we have a persistent channel or not
                    182: <PRE>
                    183: extern BOOL HTHost_isPersistent (HTHost * host);
                    184: </PRE>
2.3       frystyk   185: <H3>
2.5       frystyk   186:   Is the Host Idle
                    187: </H3>
                    188: <P>
                    189: Before we can start a new connection to the host we must be sure that the
                    190: host is idle. That is, if it can accept a new connection. We have several
                    191: modes describing how and when a host is idle. This is a function of the Transport
                    192: Object
                    193: <PRE>
                    194: extern BOOL HTHost_isIdle (HTHost * host);
                    195: </PRE>
                    196: <H3>
                    197:   Handling the Transport Mode
                    198: </H3>
                    199: <P>
                    200: Handle the connection mode. The mode may change mode in the middle of a
                    201: connection If the new mode is lower than the old mode then adjust the pipeline
                    202: accordingly. That is, if we are going into single mode then move all entries
                    203: in the pipeline and move the rest to the pending queue. They will get launched
                    204: at a later point in time.
                    205: <PRE>extern HTTransportMode HTHost_mode (HTHost * host, BOOL * active);
                    206: extern BOOL HTHost_setMode (HTHost * host, HTTransportMode mode);
                    207: </PRE>
                    208: <H3>
2.3       frystyk   209:   Timing Persistent Channels
                    210: </H3>
                    211: <P>
                    212: Normally we wait for the peer process to close persistent connections but
                    213: in order not to use up our own resources, we have a timeout on our own. The
                    214: default value is 1 hour, but you can modify the value using the following
                    215: methods:
2.1       frystyk   216: <PRE>
                    217: extern time_t HTHost_persistTimeout (time_t timeout);
                    218: extern void HTHost_setPersistTimeout (time_t timeout);
                    219: </PRE>
2.3       frystyk   220: <P>
                    221: Each persistent connection has an absolute value of when this connection
                    222: most likely will expire. If the peer process does not inform us, we use our
                    223: own timeout.
2.1       frystyk   224: <PRE>
                    225: extern void HTHost_setPersistExpires (HTHost * host, time_t expires);
                    226: extern time_t HTHost_persistExpires (HTHost * host);
                    227: </PRE>
2.5       frystyk   228: <H2>
                    229:   Queuing Requests
                    230: </H2>
                    231: <P>
                    232: Requests are queued in the Host object until we have resources to start them.
                    233: The request is in the form of a Net object as we may have multiple socket
                    234: requests per <A HREF="HTReq.html">Request object</A>. This is for example
                    235: the case with <A HREF="WWWFTp.html">FTP</A> which uses two connections.
                    236: <PRE>extern int HTHost_addNet     (HTHost * host, HTNet * net);
2.7.2.1   eric      237: extern BOOL HTHost_free      (HTHost * host, int status);
2.5       frystyk   238: extern BOOL HTHost_deleteNet (HTHost * host, HTNet * net);
                    239: extern HTList * HTHost_net   (HTHost * host);
                    240: </PRE>
                    241: <H3>
                    242:   Is the Host Idle
                    243: </H3>
                    244: <P>
                    245: Before we can start a new connection to the host we must be sure that the
                    246: host is idle. That is, if it can accept a new connection. We have several
                    247: modes describing how and when a host is idle. This is a function of the
                    248: <A HREF="HTTrans.html">Transport Object</A>
                    249: <PRE>extern BOOL HTHost_isIdle (HTHost * host);
                    250: </PRE>
2.3       frystyk   251: <H3>
2.5       frystyk   252:   Handling Pending Requests
2.3       frystyk   253: </H3>
                    254: <P>
2.5       frystyk   255: There are two ways we can end up with pending reqyests:
                    256: <OL>
                    257:   <LI>
                    258:     If we are out of sockets then register new host objects as pending.
                    259:   <LI>
                    260:     If we are pending on a connection then register new net objects as pending
                    261: </OL>
                    262: <P>
                    263: This set of functions handles pending host objects and can start new requests
                    264: as resources get available. The first function checks the host object for
                    265: any pending <A HREF="HTNet.html">Net objects</A> and return the first of
                    266: these Net objects.
2.3       frystyk   267: <PRE>
2.5       frystyk   268: extern HTNet * HTHost_nextPendingNet (HTHost * host);
                    269: </PRE>
                    270: <P>
                    271: The second checks the list of pending host objects waiting for a socket and
                    272: returns the first of these Host objects.
                    273: <PRE>
                    274: extern HTHost * HTHost_nextPendingHost (void);
                    275: </PRE>
                    276: <P>
                    277: Start the next pending request if any. First we look for pending requests
                    278: for the same host and then we check for any other pending hosts. If nothing
                    279: pending then register a catch close event handler to have something catching
                    280: the socket if the remote server closes the connection, for example due to
                    281: timeout.
2.7.2.1   eric      282: <PRE>
                    283: extern BOOL HTHost_launchPending (HTHost * host);
                    284: #if 0
                    285: extern int HTHost_connect(HTHost * host, HTAnchor * anchor, HTRequest * request, 
                    286:                          int retry, int preemptive, HTEvents events[HTEvent_TYPES]);
                    287: #endif
                    288: extern HTNet * HTHost_firstNet(HTHost * host);
                    289: </PRE>
                    290: HTHost clients can use the host for all IO and take advantage of host multiplexing 
                    291: and pipelining.
                    292: <PRE>
2.7.2.2 ! eric      293: extern int HTHost_register(HTHost * host, HTNet * net, HTEventType type);
        !           294: extern int HTHost_unregister(HTHost * host, HTNet * net, HTEventType type);
        !           295: extern int HTHost_tickleFirstNet(HTHost * host, HTEventType type);
2.7.2.1   eric      296: extern BOOL HTHost_setRemainingRead(HTHost * host, size_t remainaing);
                    297: extern SockA * HTHost_getSockAddr(HTHost * host);
                    298: extern BOOL HTHost_setHome (HTHost * host, int home);
                    299: extern int HTHost_home (HTHost * host);
                    300: extern BOOL HTHost_setChannel (HTHost * host, HTChannel * channel);
                    301: extern HTNet * HTHost_getReadNet(HTHost * host);
                    302: extern HTInputStream * HTHost_getInput (HTHost * host, HTTransport * transport,
                    303:                                        void * param, int mode);
                    304: extern int HTHost_read(HTHost * host);
                    305: extern BOOL HTHost_setConsumed(HTHost * host, size_t bytes);
2.3       frystyk   306: </PRE>
2.1       frystyk   307: <PRE>
                    308: #endif /* HTHOST_H */
                    309: </PRE>
2.3       frystyk   310: <P>
                    311:   <HR>
2.1       frystyk   312: <ADDRESS>
2.7.2.2 ! eric      313:   @(#) $Id: HTHost.html,v 2.7.2.1 1996/10/29 21:27:39 eric Exp $
2.1       frystyk   314: </ADDRESS>
2.3       frystyk   315: </BODY></HTML>

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