Annotation of libwww/Library/src/HTHost.html, revision 2.18
2.1 frystyk 1: <HTML>
2: <HEAD>
2.4 frystyk 3: <!-- Changed by: Henrik Frystyk Nielsen, 2-Jul-1996 -->
2.14 frystyk 4: <TITLE>W3C Sample Code Library libwww Host Class</TITLE>
2.1 frystyk 5: </HEAD>
6: <BODY>
2.3 frystyk 7: <H1>
8: The Host Class
9: </H1>
2.1 frystyk 10: <PRE>
11: /*
12: ** (c) COPYRIGHT MIT 1995.
13: ** Please first read the full copyright statement in the file COPYRIGH.
14: */
15: </PRE>
2.3 frystyk 16: <P>
17: The Host class manages what we know about a remote host. This can for example
18: be what type of host it is, and what version it is using. Notice that a host
19: object can be used to describe both a server or a client - all information
20: in the Host object can be shared regardless of whether it is to be used in
21: a server application or a client application.
22: <P>
23: This module is implemented by <A HREF="HTHost.c">HTHost.c</A>, and it is
2.14 frystyk 24: a part of the <A HREF="http://www.w3.org/pub/WWW/Library/"> W3C Sample Code
2.3 frystyk 25: Library</A>.
2.1 frystyk 26: <PRE>
27: #ifndef HTHOST_H
28: #define HTHOST_H
29:
30: typedef struct _HTHost HTHost;
2.8 frystyk 31: #define HOST_HASH_SIZE 67
2.1 frystyk 32:
33: #include "HTChannl.h"
34: #include "HTReq.h"
2.2 frystyk 35: #include "HTEvent.h"
2.8 frystyk 36: #include "HTProt.h"
2.15 frystyk 37: #include "HTTimer.h"
2.1 frystyk 38: </PRE>
2.3 frystyk 39: <P>
40: The Host class contains information about the remote host, for example the
41: type (HTTP/1.0, HTTP/1.1, FTP etc.) along with information on how the connections
42: can be used (if it supports persistent connections, interleaved access etc.)
43: <H2>
44: Creation and Deletion Methods
45: </H2>
46: <P>
47: We keep a cache of information that we know about a remote host. This allows
2.5 frystyk 48: us to be much more detailed in generating requests. Search the host info
49: cache for a host object or create a new one and add it. Examples of host
50: names are
2.1 frystyk 51: <UL>
2.3 frystyk 52: <LI>
53: www.w3.org
54: <LI>
55: www.foo.com:8000
2.1 frystyk 56: </UL>
2.3 frystyk 57: <H3>
58: Add a Host Object
59: </H3>
2.1 frystyk 60: <PRE>
2.10 eric 61: extern HTHost * HTHost_new (char * host, u_short u_port);
62: extern HTHost * HTHost_newWParse(HTRequest * request, char * url, u_short u_port);
2.8 frystyk 63: extern int HTHost_hash (HTHost * host);
2.1 frystyk 64: </PRE>
2.3 frystyk 65: <H3>
66: Delete a Host Object
67: </H3>
68: <P>
69: The Host Class contains an automatic garbage collection of Host objects so
70: that we don't keep information around that is stale.
2.6 frystyk 71: <H3>
72: Find a Host Object
73: </H3>
74: <P>
75: Searches the cache of known hosts to see if we already have information about
76: this host. If not then we return NULL.
77: <PRE>extern HTHost * HTHost_find (char * host);
78: </PRE>
2.3 frystyk 79: <H2>
2.12 frystyk 80: Remote Host Information
2.3 frystyk 81: </H2>
82: <P>
2.12 frystyk 83: We keep track of the capabilities of the host in the other end so thatwe
84: may adjust our queries to fit it better
2.3 frystyk 85: <H3>
2.5 frystyk 86: Remote Host Name
87: </H3>
88: <P>
89: Get the name of the remote host. This is set automatically when a new Host
90: object and can be asked for at any point in time. You can not change the
91: host name but must create a new Host object instead.
92: <PRE>
93: extern char * HTHost_name (HTHost * host);
94: </PRE>
95: <H3>
96: Remote Host Protocol Class and Version
2.3 frystyk 97: </H3>
98: <P>
99: Define the <EM>host class</EM> of the host at the other end. A class is a
100: generic description of the protocol which is exactly like the access method
101: in a URL, for example "http" etc. The <EM>host version</EM> is a finer
102: distinction (sub-class) between various versions of the host class, for example
103: HTTP/0.9, HTTP/1.1 etc. The host version is a bit flag that the protocol
104: module can define on its own. That way we don't have to change this module
105: when registering a new protocol module. The <EM>host type</EM> is a description
106: of whether we can keep the connection persistent or not.
2.1 frystyk 107: <PRE>
108: extern char * HTHost_class (HTHost * host);
109: extern void HTHost_setClass (HTHost * host, char * s_class);
110:
111: extern int HTHost_version (HTHost * host);
112: extern void HTHost_setVersion (HTHost * host, int version);
113: </PRE>
2.3 frystyk 114: <H3>
2.12 frystyk 115: Public Methods accessible on This Host
2.4 frystyk 116: </H3>
117: <P>
118: A server can inform a client about the supported methods using the
119: <CODE>Public</CODE> header.
120: <PRE>extern HTMethod HTHost_publicMethods (HTHost * me);
121: extern void HTHost_setPublicMethods (HTHost * me, HTMethod methodset);
122: extern void HTHost_appendPublicMethods (HTHost * me, HTMethod methodset);
123: </PRE>
2.12 frystyk 124: <H3>
2.4 frystyk 125: Server Name of Remote Host
2.12 frystyk 126: </H3>
2.4 frystyk 127: <P>
128: A server can send its server application name and version in a HTTP response.
129: We pick up this information and add it to the Host object
130: <PRE>extern char * HTHost_server (HTHost * host);
131: extern BOOL HTHost_setServer (HTHost * host, const char * server);
132: </PRE>
2.12 frystyk 133: <H3>
2.4 frystyk 134: User Agent Name of Remote Host
2.12 frystyk 135: </H3>
2.4 frystyk 136: <P>
137: A client can send the name of the client application in a HTTP request. We
2.5 frystyk 138: pick up this information and add it to the Host Object
2.4 frystyk 139: <PRE>extern char * HTHost_userAgent (HTHost * host);
140: extern BOOL HTHost_setUserAgent (HTHost * host, const char * userAgent);
141: </PRE>
2.12 frystyk 142: <H3>
2.7 frystyk 143: Range Units Accepted by this Host
2.12 frystyk 144: </H3>
2.7 frystyk 145: <P>
146: Since all HTTP entities are represented in HTTP messages as sequences of
147: bytes, the concept of a byte range is meaningful for any HTTP entity. (However,
148: not all clients and servers need to support byte-range operations.) Byte
149: range specifications in HTTP apply to the sequence of bytes in the entity-body
150: (not necessarily the same as the message-body). A byte range operation may
151: specify a single range of bytes, or a set of ranges within a single entity.
152: <P>
153: You can also check whether a specific range unit is OK. We always say
154: <CODE>YES</CODE> except if we have a specific statement from the server that
155: it doesn't understand byte ranges - that is - it has sent "none" in a
156: "Accept-Range" response header
157: <PRE>
158: extern char * HTHost_rangeUnits (HTHost * host);
159: extern BOOL HTHost_setRangeUnits (HTHost * host, const char * units);
160: extern BOOL HTHost_isRangeUnitAcceptable (HTHost * host, const char * unit);
161: </PRE>
2.18 ! frystyk 162:
! 163: <H3>
! 164: User Defined Contexts
! 165: </H3>
! 166:
! 167: This can be used for anything that the application would like to keep tabs on.
! 168:
! 169: <PRE>
! 170: extern void HTHost_setContext (HTHost * me, void * context);
! 171: extern void * HTHost_context (HTHost * me);
! 172: </PRE>
! 173:
2.12 frystyk 174: <H2>
175: Persistent Connections
176: </H2>
2.3 frystyk 177: <P>
178: We don't want more than MaxSockets-2 connections to be persistent in order
179: to avoid deadlock.
2.1 frystyk 180: <PRE>
2.8 frystyk 181: extern BOOL HTHost_setPersistent (HTHost * host, BOOL persistent,
182: HTTransportMode mode);
2.5 frystyk 183: extern BOOL HTHost_clearChannel (HTHost * host, int status);
2.1 frystyk 184:
185: extern HTChannel * HTHost_channel (HTHost * host);
186: </PRE>
2.3 frystyk 187: <H3>
188: Is this host Persistent?
189: </H3>
190: <P>
2.1 frystyk 191: Check whether we have a persistent channel or not
192: <PRE>
193: extern BOOL HTHost_isPersistent (HTHost * host);
2.15 frystyk 194: extern BOOL HTHost_setCloseNotification (HTHost * host, BOOL mode);
195: extern BOOL HTHost_closeNotification (HTHost * host);
2.1 frystyk 196: </PRE>
2.3 frystyk 197: <H3>
198: Timing Persistent Channels
199: </H3>
200: <P>
201: Normally we wait for the peer process to close persistent connections but
202: in order not to use up our own resources, we have a timeout on our own. The
203: default value is 1 hour, but you can modify the value using the following
204: methods:
2.1 frystyk 205: <PRE>
206: extern time_t HTHost_persistTimeout (time_t timeout);
207: extern void HTHost_setPersistTimeout (time_t timeout);
208: </PRE>
2.3 frystyk 209: <P>
210: Each persistent connection has an absolute value of when this connection
211: most likely will expire. If the peer process does not inform us, we use our
212: own timeout.
2.1 frystyk 213: <PRE>
214: extern void HTHost_setPersistExpires (HTHost * host, time_t expires);
215: extern time_t HTHost_persistExpires (HTHost * host);
2.11 eric 216: extern void HTHost_setReqsPerConnection (HTHost * host, int reqs);
217: extern int HTHost_reqsPerConnection (HTHost * host);
218: extern void HTHost_setReqsMade (HTHost * host, int reqs);
219: extern int HTHost_reqsMade (HTHost * host);
2.1 frystyk 220: </PRE>
2.5 frystyk 221: <H2>
2.12 frystyk 222: Transport Mode
223: </H2>
224: <P>
225: Handle the connection mode. The mode may change mode in the middle of a
226: connection If the new mode is lower than the old mode then adjust the pipeline
227: accordingly. That is, if we are going into single mode then move all entries
228: in the pipeline and move the rest to the pending queue. They will get launched
229: at a later point in time.
230: <PRE>extern HTTransportMode HTHost_mode (HTHost * host, BOOL * active);
231: extern BOOL HTHost_setMode (HTHost * host, HTTransportMode mode);
232: </PRE>
233: <H2>
2.5 frystyk 234: Queuing Requests
235: </H2>
236: <P>
237: Requests are queued in the Host object until we have resources to start them.
238: The request is in the form of a Net object as we may have multiple socket
239: requests per <A HREF="HTReq.html">Request object</A>. This is for example
240: the case with <A HREF="WWWFTp.html">FTP</A> which uses two connections.
241: <PRE>extern int HTHost_addNet (HTHost * host, HTNet * net);
2.8 frystyk 242: extern BOOL HTHost_free (HTHost * host, int status);
2.5 frystyk 243: extern BOOL HTHost_deleteNet (HTHost * host, HTNet * net);
244: extern HTList * HTHost_net (HTHost * host);
245: </PRE>
246: <H3>
2.12 frystyk 247: Is the Host Idle?
2.5 frystyk 248: </H3>
249: <P>
250: Before we can start a new connection to the host we must be sure that the
251: host is idle. That is, if it can accept a new connection. We have several
252: modes describing how and when a host is idle. This is a function of the
253: <A HREF="HTTrans.html">Transport Object</A>
254: <PRE>extern BOOL HTHost_isIdle (HTHost * host);
255: </PRE>
2.3 frystyk 256: <H3>
2.5 frystyk 257: Handling Pending Requests
2.3 frystyk 258: </H3>
259: <P>
2.5 frystyk 260: There are two ways we can end up with pending reqyests:
261: <OL>
262: <LI>
263: If we are out of sockets then register new host objects as pending.
264: <LI>
265: If we are pending on a connection then register new net objects as pending
266: </OL>
267: <P>
268: This set of functions handles pending host objects and can start new requests
269: as resources get available. The first function checks the host object for
270: any pending <A HREF="HTNet.html">Net objects</A> and return the first of
271: these Net objects.
2.3 frystyk 272: <PRE>
2.5 frystyk 273: extern HTNet * HTHost_nextPendingNet (HTHost * host);
274: </PRE>
275: <P>
276: The second checks the list of pending host objects waiting for a socket and
277: returns the first of these Host objects.
278: <PRE>
279: extern HTHost * HTHost_nextPendingHost (void);
280: </PRE>
281: <P>
282: Start the next pending request if any. First we look for pending requests
283: for the same host and then we check for any other pending hosts. If nothing
284: pending then register a catch close event handler to have something catching
285: the socket if the remote server closes the connection, for example due to
286: timeout.
2.8 frystyk 287: <PRE>
288: extern BOOL HTHost_launchPending (HTHost * host);
289:
290: extern int HTHost_connect (HTHost * host, HTNet * net, char * url,
291: HTProtocolId port);
292: </PRE>
293: <P>
294: HTHost clients can use the host for all IO and take advantage of host
295: multiplexing and pipelining.
2.12 frystyk 296: <H2>
2.8 frystyk 297: Event Management
2.12 frystyk 298: </H2>
2.8 frystyk 299: <PRE>
300: extern int HTHost_register(HTHost * host, HTNet * net, HTEventType type);
301: extern int HTHost_unregister(HTHost * host, HTNet * net, HTEventType type);
302: extern int HTHost_tickleFirstNet(HTHost * host, HTEventType type);
2.16 frystyk 303:
2.8 frystyk 304: extern BOOL HTHost_setRemainingRead(HTHost * host, size_t remainaing);
2.16 frystyk 305: extern size_t HTHost_remainingRead (HTHost * host);
306:
2.8 frystyk 307: extern SockA * HTHost_getSockAddr(HTHost * host);
308: </PRE>
309: <H3>
2.12 frystyk 310: Control the Delayed Flush Timer
2.8 frystyk 311: </H3>
2.12 frystyk 312: <P>
313: These methods can control how long we want to wait for a flush on a given
314: host.
2.8 frystyk 315: <PRE>
2.12 frystyk 316: extern BOOL HTHost_setWriteDelay (HTHost * host, ms_t delay);
317: extern ms_t HTHost_writeDelay (HTHost * host);
318: extern int HTHost_findWriteDelay(HTHost * host, ms_t lastFlushTime, int buffSize);
2.8 frystyk 319: </PRE>
2.12 frystyk 320: <P>
321: It is also possible to explicitly require a flush using the following method
2.8 frystyk 322: <PRE>
2.12 frystyk 323: extern int HTHost_forceFlush(HTHost * host);
2.8 frystyk 324: </PRE>
2.12 frystyk 325: <P>
326: You can also set the global value so that all new host objects will inherit
327: this value instead of setting it individually.
328: <PRE>extern BOOL HTHost_setDefaultWriteDelay (ms_t delay);
329: extern ms_t HTHost_defaultWriteDelay (void);
330: </PRE>
2.8 frystyk 331: <H3>
2.12 frystyk 332: Event Timeouts
2.8 frystyk 333: </H3>
2.12 frystyk 334: <P>
335: Events can be assigned a timeout which causes the event to be triggered if
336: the timeout happens before other action is available on the socket. You can
337: assign a global timeout for all host object using the following methods
2.8 frystyk 338: <PRE>
2.12 frystyk 339: extern int HTHost_eventTimeout (void);
340: extern void HTHost_setEventTimeout (int millis);
2.8 frystyk 341: </PRE>
342: <H3>
2.12 frystyk 343: Get the Next Net object for Reading and Writing
2.8 frystyk 344: </H3>
345: <PRE>
346: extern HTNet * HTHost_firstNet (HTHost * host);
347: extern HTNet * HTHost_getReadNet (HTHost * host);
348: extern HTNet * HTHost_getWriteNet (HTHost * host);
349: </PRE>
350: <H3>
2.12 frystyk 351: Automatic Connection Recovery
352: </H3>
353: <P>
354: In case a pipeline is broken then we have to recover it and start again.
355: This is handled automatically by the host object
2.17 frystyk 356: <PRE>
357: extern BOOL HTHost_recoverPipe (HTHost * host);
358: extern BOOL HTHost_doRecover (HTHost * host);
2.12 frystyk 359: </PRE>
360: <H3>
2.8 frystyk 361: Get input and output Streams for this Host
362: </H3>
363: <PRE>
364: extern HTInputStream * HTHost_getInput (HTHost * host, HTTransport * transport,
365: void * param, int mode);
366:
367: extern HTOutputStream * HTHost_getOutput (HTHost * host, HTTransport * tp,
368: void * param, int mode);
369: </PRE>
370: <H3>
2.12 frystyk 371: The Channel Associated with this Host
372: </H3>
373: <PRE>
374: extern BOOL HTHost_setChannel (HTHost * host, HTChannel * channel);
375: extern HTChannel * HTHost_channel (HTHost * host);
376: </PRE>
377: <H3>
2.8 frystyk 378: Read Management
379: </H3>
380: <PRE>
381: extern int HTHost_read(HTHost * host, HTNet * net);
382: extern BOOL HTHost_setConsumed(HTHost * host, size_t bytes);
2.3 frystyk 383: </PRE>
2.12 frystyk 384: <H2>
385: Multi homed Host Management
386: </H2>
387: <P>
388: We also keep track of if a host has multiple IP addresses. If so then it
389: is called a <I>multi-homed host</I>. This is used for two things: finding
390: the fastest host with this name and as a backup if one or more of the hosts
391: are down.
2.1 frystyk 392: <PRE>
2.12 frystyk 393: extern BOOL HTHost_setHome (HTHost * host, int home);
394: extern int HTHost_home (HTHost * host);
2.13 frystyk 395:
396: extern BOOL HTHost_setRetry (HTHost * host, int retry);
397: extern int HTHost_retry (HTHost * host);
398: extern BOOL HTHost_decreaseRetry (HTHost * host);
2.12 frystyk 399: </PRE>
400: <PRE>
2.1 frystyk 401: #endif /* HTHOST_H */
402: </PRE>
2.3 frystyk 403: <P>
404: <HR>
2.1 frystyk 405: <ADDRESS>
2.18 ! frystyk 406: @(#) $Id: HTHost.html,v 2.17 1998/02/05 21:25:02 frystyk Exp $
2.1 frystyk 407: </ADDRESS>
2.3 frystyk 408: </BODY></HTML>
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