Annotation of libwww/Library/src/HTHost.html, revision 2.15

2.1       frystyk     1: <HTML>
                      2: <HEAD>
2.4       frystyk     3:   <!-- Changed by: Henrik Frystyk Nielsen,  2-Jul-1996 -->
2.14      frystyk     4:   <TITLE>W3C Sample Code Library libwww Host Class</TITLE>
2.1       frystyk     5: </HEAD>
                      6: <BODY>
2.3       frystyk     7: <H1>
                      8:   The Host Class
                      9: </H1>
2.1       frystyk    10: <PRE>
                     11: /*
                     12: **     (c) COPYRIGHT MIT 1995.
                     13: **     Please first read the full copyright statement in the file COPYRIGH.
                     14: */
                     15: </PRE>
2.3       frystyk    16: <P>
                     17: The Host class manages what we know about a remote host. This can for example
                     18: be what type of host it is, and what version it is using. Notice that a host
                     19: object can be used to describe both a server or a client - all information
                     20: in the Host object can be shared regardless of whether it is to be used in
                     21: a server application or a client application.
                     22: <P>
                     23: This module is implemented by <A HREF="HTHost.c">HTHost.c</A>, and it is
2.14      frystyk    24: a part of the <A HREF="http://www.w3.org/pub/WWW/Library/"> W3C Sample Code
2.3       frystyk    25: Library</A>.
2.1       frystyk    26: <PRE>
                     27: #ifndef HTHOST_H
                     28: #define HTHOST_H
                     29: 
                     30: typedef struct _HTHost HTHost;
2.8       frystyk    31: #define HOST_HASH_SIZE         67
2.1       frystyk    32: 
                     33: #include "HTChannl.h"
                     34: #include "HTReq.h"
2.2       frystyk    35: #include "HTEvent.h"
2.8       frystyk    36: #include "HTProt.h"
2.15    ! frystyk    37: #include "HTTimer.h"
2.1       frystyk    38: </PRE>
2.3       frystyk    39: <P>
                     40: The Host class contains information about the remote host, for example the
                     41: type (HTTP/1.0, HTTP/1.1, FTP etc.) along with information on how the connections
                     42: can be used (if it supports persistent connections, interleaved access etc.)
                     43: <H2>
                     44:   Creation and Deletion Methods
                     45: </H2>
                     46: <P>
                     47: We keep a cache of information that we know about a remote host. This allows
2.5       frystyk    48: us to be much more detailed in generating requests. Search the host info
                     49: cache for a host object or create a new one and add it. Examples of host
                     50: names are
2.1       frystyk    51: <UL>
2.3       frystyk    52:   <LI>
                     53:     www.w3.org
                     54:   <LI>
                     55:     www.foo.com:8000
2.1       frystyk    56: </UL>
2.3       frystyk    57: <H3>
                     58:   Add a Host Object
                     59: </H3>
2.1       frystyk    60: <PRE>
2.10      eric       61: extern HTHost * HTHost_new (char * host, u_short u_port);
                     62: extern HTHost * HTHost_newWParse(HTRequest * request, char * url, u_short u_port);
2.8       frystyk    63: extern int HTHost_hash (HTHost * host);
2.1       frystyk    64: </PRE>
2.3       frystyk    65: <H3>
                     66:   Delete a Host Object
                     67: </H3>
                     68: <P>
                     69: The Host Class contains an automatic garbage collection of Host objects so
                     70: that we don't keep information around that is stale.
2.6       frystyk    71: <H3>
                     72:   Find a Host Object
                     73: </H3>
                     74: <P>
                     75: Searches the cache of known hosts to see if we already have information about
                     76: this host. If not then we return NULL.
                     77: <PRE>extern HTHost * HTHost_find (char * host);
                     78: </PRE>
2.3       frystyk    79: <H2>
2.12      frystyk    80:   Remote Host Information
2.3       frystyk    81: </H2>
                     82: <P>
2.12      frystyk    83: We keep track of the capabilities of the host in the other end so thatwe
                     84: may adjust our queries to fit it better
2.3       frystyk    85: <H3>
2.5       frystyk    86:   Remote Host Name
                     87: </H3>
                     88: <P>
                     89: Get the name of the remote host. This is set automatically when a new Host
                     90: object and can be asked for at any point in time. You can not change the
                     91: host name but must create a new Host object instead.
                     92: <PRE>
                     93: extern char * HTHost_name      (HTHost * host);
                     94: </PRE>
                     95: <H3>
                     96:   Remote Host Protocol Class and Version
2.3       frystyk    97: </H3>
                     98: <P>
                     99: Define the <EM>host class</EM> of the host at the other end. A class is a
                    100: generic description of the protocol which is exactly like the access method
                    101: in a URL, for example "http" etc. The <EM>host version</EM> is a finer
                    102: distinction (sub-class) between various versions of the host class, for example
                    103: HTTP/0.9, HTTP/1.1 etc. The host version is a bit flag that the protocol
                    104: module can define on its own. That way we don't have to change this module
                    105: when registering a new protocol module. The <EM>host type</EM> is a description
                    106: of whether we can keep the connection persistent or not.
2.1       frystyk   107: <PRE>
                    108: extern char * HTHost_class     (HTHost * host);
                    109: extern void HTHost_setClass    (HTHost * host, char * s_class);
                    110: 
                    111: extern int  HTHost_version     (HTHost * host);
                    112: extern void HTHost_setVersion  (HTHost * host, int version);
                    113: </PRE>
2.3       frystyk   114: <H3>
2.12      frystyk   115:   Public Methods accessible on This Host
2.4       frystyk   116: </H3>
                    117: <P>
                    118: A server can inform a client about the supported methods using the
                    119: <CODE>Public</CODE> header.
                    120: <PRE>extern HTMethod HTHost_publicMethods      (HTHost * me);
                    121: extern void HTHost_setPublicMethods    (HTHost * me, HTMethod methodset);
                    122: extern void HTHost_appendPublicMethods (HTHost * me, HTMethod methodset);
                    123: </PRE>
2.12      frystyk   124: <H3>
2.4       frystyk   125:   Server Name of Remote Host
2.12      frystyk   126: </H3>
2.4       frystyk   127: <P>
                    128: A server can send its server application name and version in a HTTP response.
                    129: We pick up this information and add it to the Host object
                    130: <PRE>extern char * HTHost_server       (HTHost * host);
                    131: extern BOOL HTHost_setServer   (HTHost * host, const char * server);
                    132: </PRE>
2.12      frystyk   133: <H3>
2.4       frystyk   134:   User Agent Name of Remote Host
2.12      frystyk   135: </H3>
2.4       frystyk   136: <P>
                    137: A client can send the name of the client application in a HTTP request. We
2.5       frystyk   138: pick up this information and add it to the Host Object
2.4       frystyk   139: <PRE>extern char * HTHost_userAgent    (HTHost * host);
                    140: extern BOOL HTHost_setUserAgent        (HTHost * host, const char * userAgent);
                    141: </PRE>
2.12      frystyk   142: <H3>
2.7       frystyk   143:   Range Units Accepted by this Host
2.12      frystyk   144: </H3>
2.7       frystyk   145: <P>
                    146: Since all HTTP entities are represented in HTTP messages as sequences of
                    147: bytes, the concept of a byte range is meaningful for any HTTP entity. (However,
                    148: not all clients and servers need to support byte-range operations.) Byte
                    149: range specifications in HTTP apply to the sequence of bytes in the entity-body
                    150: (not necessarily the same as the message-body). A byte range operation may
                    151: specify a single range of bytes, or a set of ranges within a single entity.
                    152: <P>
                    153: You can also check whether a specific range unit is OK. We always say
                    154: <CODE>YES</CODE> except if we have a specific statement from the server that
                    155: it doesn't understand byte ranges - that is - it has sent "none" in a
                    156: "Accept-Range" response header
                    157: <PRE>
                    158: extern char * HTHost_rangeUnits  (HTHost * host);
                    159: extern BOOL HTHost_setRangeUnits (HTHost * host, const char * units);
                    160: extern BOOL HTHost_isRangeUnitAcceptable (HTHost * host, const char * unit);
                    161: </PRE>
2.12      frystyk   162: <H2>
                    163:   Persistent Connections
                    164: </H2>
2.3       frystyk   165: <P>
                    166: We don't want more than MaxSockets-2 connections to be persistent in order
                    167: to avoid deadlock.
2.1       frystyk   168: <PRE>
2.8       frystyk   169: extern BOOL HTHost_setPersistent (HTHost * host, BOOL persistent,
                    170:                                   HTTransportMode mode);
2.5       frystyk   171: extern BOOL HTHost_clearChannel (HTHost * host, int status);
2.1       frystyk   172: 
                    173: extern HTChannel * HTHost_channel (HTHost * host);
                    174: </PRE>
2.3       frystyk   175: <H3>
                    176:   Is this host Persistent?
                    177: </H3>
                    178: <P>
2.1       frystyk   179: Check whether we have a persistent channel or not
                    180: <PRE>
                    181: extern BOOL HTHost_isPersistent (HTHost * host);
2.15    ! frystyk   182: extern BOOL HTHost_setCloseNotification (HTHost * host, BOOL mode);
        !           183: extern BOOL HTHost_closeNotification (HTHost * host);
2.1       frystyk   184: </PRE>
2.3       frystyk   185: <H3>
                    186:   Timing Persistent Channels
                    187: </H3>
                    188: <P>
                    189: Normally we wait for the peer process to close persistent connections but
                    190: in order not to use up our own resources, we have a timeout on our own. The
                    191: default value is 1 hour, but you can modify the value using the following
                    192: methods:
2.1       frystyk   193: <PRE>
                    194: extern time_t HTHost_persistTimeout (time_t timeout);
                    195: extern void HTHost_setPersistTimeout (time_t timeout);
                    196: </PRE>
2.3       frystyk   197: <P>
                    198: Each persistent connection has an absolute value of when this connection
                    199: most likely will expire. If the peer process does not inform us, we use our
                    200: own timeout.
2.1       frystyk   201: <PRE>
                    202: extern void HTHost_setPersistExpires (HTHost * host, time_t expires);
                    203: extern time_t HTHost_persistExpires (HTHost * host);
2.11      eric      204: extern void HTHost_setReqsPerConnection (HTHost * host, int reqs);
                    205: extern int HTHost_reqsPerConnection (HTHost * host);
                    206: extern void HTHost_setReqsMade (HTHost * host, int reqs);
                    207: extern int HTHost_reqsMade (HTHost * host);
2.1       frystyk   208: </PRE>
2.5       frystyk   209: <H2>
2.12      frystyk   210:   Transport Mode
                    211: </H2>
                    212: <P>
                    213: Handle the connection mode. The mode may change mode in the middle of a
                    214: connection If the new mode is lower than the old mode then adjust the pipeline
                    215: accordingly. That is, if we are going into single mode then move all entries
                    216: in the pipeline and move the rest to the pending queue. They will get launched
                    217: at a later point in time.
                    218: <PRE>extern HTTransportMode HTHost_mode (HTHost * host, BOOL * active);
                    219: extern BOOL HTHost_setMode (HTHost * host, HTTransportMode mode);
                    220: </PRE>
                    221: <H2>
2.5       frystyk   222:   Queuing Requests
                    223: </H2>
                    224: <P>
                    225: Requests are queued in the Host object until we have resources to start them.
                    226: The request is in the form of a Net object as we may have multiple socket
                    227: requests per <A HREF="HTReq.html">Request object</A>. This is for example
                    228: the case with <A HREF="WWWFTp.html">FTP</A> which uses two connections.
                    229: <PRE>extern int HTHost_addNet     (HTHost * host, HTNet * net);
2.8       frystyk   230: extern BOOL HTHost_free      (HTHost * host, int status);
2.5       frystyk   231: extern BOOL HTHost_deleteNet (HTHost * host, HTNet * net);
                    232: extern HTList * HTHost_net   (HTHost * host);
                    233: </PRE>
                    234: <H3>
2.12      frystyk   235:   Is the Host Idle?
2.5       frystyk   236: </H3>
                    237: <P>
                    238: Before we can start a new connection to the host we must be sure that the
                    239: host is idle. That is, if it can accept a new connection. We have several
                    240: modes describing how and when a host is idle. This is a function of the
                    241: <A HREF="HTTrans.html">Transport Object</A>
                    242: <PRE>extern BOOL HTHost_isIdle (HTHost * host);
                    243: </PRE>
2.3       frystyk   244: <H3>
2.5       frystyk   245:   Handling Pending Requests
2.3       frystyk   246: </H3>
                    247: <P>
2.5       frystyk   248: There are two ways we can end up with pending reqyests:
                    249: <OL>
                    250:   <LI>
                    251:     If we are out of sockets then register new host objects as pending.
                    252:   <LI>
                    253:     If we are pending on a connection then register new net objects as pending
                    254: </OL>
                    255: <P>
                    256: This set of functions handles pending host objects and can start new requests
                    257: as resources get available. The first function checks the host object for
                    258: any pending <A HREF="HTNet.html">Net objects</A> and return the first of
                    259: these Net objects.
2.3       frystyk   260: <PRE>
2.5       frystyk   261: extern HTNet * HTHost_nextPendingNet (HTHost * host);
                    262: </PRE>
                    263: <P>
                    264: The second checks the list of pending host objects waiting for a socket and
                    265: returns the first of these Host objects.
                    266: <PRE>
                    267: extern HTHost * HTHost_nextPendingHost (void);
                    268: </PRE>
                    269: <P>
                    270: Start the next pending request if any. First we look for pending requests
                    271: for the same host and then we check for any other pending hosts. If nothing
                    272: pending then register a catch close event handler to have something catching
                    273: the socket if the remote server closes the connection, for example due to
                    274: timeout.
2.8       frystyk   275: <PRE>
                    276: extern BOOL HTHost_launchPending (HTHost * host);
                    277: 
                    278: extern int HTHost_connect (HTHost * host, HTNet * net, char * url,
                    279:                            HTProtocolId port);
                    280: </PRE>
                    281: <P>
                    282: HTHost clients can use the host for all IO and take advantage of host
                    283: multiplexing and pipelining.
2.12      frystyk   284: <H2>
2.8       frystyk   285:   Event Management
2.12      frystyk   286: </H2>
2.8       frystyk   287: <PRE>
                    288: extern int HTHost_register(HTHost * host, HTNet * net, HTEventType type);
                    289: extern int HTHost_unregister(HTHost * host, HTNet * net, HTEventType type);
                    290: extern int HTHost_tickleFirstNet(HTHost * host, HTEventType type);
                    291: extern BOOL HTHost_setRemainingRead(HTHost * host, size_t remainaing);
                    292: extern SockA * HTHost_getSockAddr(HTHost * host);
                    293: </PRE>
                    294: <H3>
2.12      frystyk   295:   Control the Delayed Flush Timer
2.8       frystyk   296: </H3>
2.12      frystyk   297: <P>
                    298: These methods can control how long we want to wait for a flush on a given
                    299: host.
2.8       frystyk   300: <PRE>
2.12      frystyk   301: extern BOOL HTHost_setWriteDelay (HTHost * host, ms_t delay);
                    302: extern ms_t HTHost_writeDelay (HTHost * host);
                    303: extern int HTHost_findWriteDelay(HTHost * host, ms_t lastFlushTime, int buffSize);
2.8       frystyk   304: </PRE>
2.12      frystyk   305: <P>
                    306: It is also possible to explicitly require a flush using the following method
2.8       frystyk   307: <PRE>
2.12      frystyk   308: extern int HTHost_forceFlush(HTHost * host);
2.8       frystyk   309: </PRE>
2.12      frystyk   310: <P>
                    311: You can also set the global value so that all new host objects will inherit
                    312: this value instead of setting it individually.
                    313: <PRE>extern BOOL HTHost_setDefaultWriteDelay (ms_t delay);
                    314: extern ms_t HTHost_defaultWriteDelay (void);
                    315: </PRE>
2.8       frystyk   316: <H3>
2.12      frystyk   317:   Event Timeouts
2.8       frystyk   318: </H3>
2.12      frystyk   319: <P>
                    320: Events can be assigned a timeout which causes the event to be triggered if
                    321: the timeout happens before other action is available on the socket. You can
                    322: assign a global timeout for all host object using the following methods
2.8       frystyk   323: <PRE>
2.12      frystyk   324: extern int HTHost_eventTimeout (void);
                    325: extern void HTHost_setEventTimeout (int millis);
2.8       frystyk   326: </PRE>
                    327: <H3>
2.12      frystyk   328:   Get the Next Net object for Reading and Writing
2.8       frystyk   329: </H3>
                    330: <PRE>
                    331: extern HTNet * HTHost_firstNet     (HTHost * host);
                    332: extern HTNet * HTHost_getReadNet  (HTHost * host);
                    333: extern HTNet * HTHost_getWriteNet (HTHost * host);
                    334: </PRE>
                    335: <H3>
2.12      frystyk   336:   Automatic Connection Recovery
                    337: </H3>
                    338: <P>
                    339: In case a pipeline is broken then we have to recover it and start again.
                    340: This is handled automatically by the host object
                    341: <PRE>extern BOOL HTHost_recoverPipe (HTHost * host);
                    342: </PRE>
                    343: <H3>
2.8       frystyk   344:   Get input and output Streams for this Host
                    345: </H3>
                    346: <PRE>
                    347: extern HTInputStream * HTHost_getInput (HTHost * host, HTTransport * transport,
                    348:                                        void * param, int mode);
                    349: 
                    350: extern HTOutputStream * HTHost_getOutput (HTHost * host, HTTransport * tp,
                    351:                                          void * param, int mode);
                    352: </PRE>
                    353: <H3>
2.12      frystyk   354:   The Channel Associated with this Host
                    355: </H3>
                    356: <PRE>
                    357: extern BOOL HTHost_setChannel (HTHost * host, HTChannel * channel);
                    358: extern HTChannel * HTHost_channel (HTHost * host);
                    359: </PRE>
                    360: <H3>
2.8       frystyk   361:   Read Management
                    362: </H3>
                    363: <PRE>
                    364: extern int HTHost_read(HTHost * host, HTNet * net);
                    365: extern BOOL HTHost_setConsumed(HTHost * host, size_t bytes);
2.3       frystyk   366: </PRE>
2.12      frystyk   367: <H2>
                    368:   Multi homed Host Management
                    369: </H2>
                    370: <P>
                    371: We also keep track of if a host has multiple IP addresses. If so then it
                    372: is called a <I>multi-homed host</I>. This is used for two things: finding
                    373: the fastest host with this name and as a backup if one or more of the hosts
                    374: are down.
2.1       frystyk   375: <PRE>
2.12      frystyk   376: extern BOOL HTHost_setHome (HTHost * host, int home);
                    377: extern int HTHost_home (HTHost * host);
2.13      frystyk   378: 
                    379: extern BOOL HTHost_setRetry (HTHost * host, int retry);
                    380: extern int HTHost_retry (HTHost * host);
                    381: extern BOOL HTHost_decreaseRetry (HTHost * host);
2.12      frystyk   382: </PRE>
                    383: <PRE>
2.1       frystyk   384: #endif /* HTHOST_H */
                    385: </PRE>
2.3       frystyk   386: <P>
                    387:   <HR>
2.1       frystyk   388: <ADDRESS>
2.15    ! frystyk   389:   @(#) $Id: HTHost.html,v 2.14 1997/02/16 18:42:24 frystyk Exp $
2.1       frystyk   390: </ADDRESS>
2.3       frystyk   391: </BODY></HTML>

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