Annotation of libwww/Library/src/HTEvent.html, revision 2.16

2.1       eric        1: <HTML>
                      2: <HEAD>
2.13      frystyk     3:   <TITLE>W3C Sample Code Library libwww Event Class</TITLE>
2.1       eric        4: </HEAD>
                      5: <BODY>
2.4       frystyk     6: <H1>
                      7:   The Event Class
2.3       frystyk     8: </H1>
2.1       eric        9: <PRE>
                     10: /*
                     11: **     (c) COPYRIGHT MIT 1995.
                     12: **     Please first read the full copyright statement in the file COPYRIGH.
                     13: */
2.4       frystyk    14: </PRE>
                     15: <P>
                     16: The Event Class defines any event manager to be used by libwww for handling
                     17: events. An <I>event</I> is not strictly defined as it is highly platform
                     18: dependent and hence out of scope for the Library. If you are using the libwww
                     19: pseudo threads on Unix then an event is when the&nbsp;<I>select()</I> system
                     20: call returns a notification on&nbsp;a socket descriptor, but it may as well
                     21: be an asynchronous event from the windows manager etc. If your application
                     22: is not using anything but traditional blocking sockets then you do not need
                     23: an event manager at all. In that case, libwww will block on any socket or
                     24: system call until the process can proceed.
                     25: <P>
                     26: The libwww interface to an event manager is very simple as it consists of
                     27: <B>registering</B> a <I>socket descriptor</I>, the <I>location</I> in the
                     28: program, and the <I>current state</I> when an operation (for example
                     29: <CODE>read</CODE>) would block. When the event manager at a later point in
                     30: time gets a notification that the socket has become ready, it can then call
                     31: libwww with the state saved from the registration and libwww can continue.
                     32: Second, libwww must be able to <B>unregister</B> a socket when it is not
                     33: anymore in a state where it can block. <I>Only</I> in case the application
                     34: wishes to use <I>non-blocking</I> sockets it should register methods for
                     35: handling the <B>registration</B> process as described below.
                     36: <P>
                     37: <B>Note</B>: The library <B>core</B> does <I>not</I> define any event manager
                     38: - it is considered part of the application. The library comes with a
                     39: <A HREF="HTEvntrg.html">default event manager</A> which can be initiated
2.6       frystyk    40: using the function <CODE>HTEventInit()</CODE> in <A HREF="HTInit.html">HTInit
                     41: module</A>
2.4       frystyk    42: <P>
                     43: This module is implemented by <A HREF="HTEvent.c">HTEvent.c</A>, and it is
2.16    ! frystyk    44: a part of the <A HREF="http://www.w3.org/Library/">W3C Sample Code Library</A>.
2.4       frystyk    45: <PRE>
2.1       eric       46: #ifndef HTEVENT_H
                     47: #define HTEVENT_H
2.14      frystyk    48: #include "wwwsys.h"
2.11      eric       49: #ifdef IN_EVENT
                     50: typedef struct _HTTimer HTTimer;
                     51: #endif
2.2       frystyk    52: 
2.8       frystyk    53: #if 0
2.4       frystyk    54: #define FD_NONE        0
                     55: #define FD_ALL (FD_READ | FD_WRITE | FD_OOB | FD_ACCEPT | FD_CONNECT |FD_CLOSE)
                     56: #define FD_UNREGISTER (((FD_ALL) &lt;&lt; 1) &amp; (~(FD_ALL)))
2.8       frystyk    57: #endif
2.4       frystyk    58: 
2.2       frystyk    59: typedef enum _HTPriority {
                     60:     HT_PRIORITY_INV = -1,
                     61:     HT_PRIORITY_OFF = 0,
                     62:     HT_PRIORITY_MIN = 1,
                     63:     HT_PRIORITY_MAX = 20
                     64: } HTPriority; 
                     65: 
2.10      eric       66: #define HTEVENT_INDEX 0x10
2.8       frystyk    67: typedef enum {
2.9       eric       68: #ifdef WWW_WIN_ASYNC
2.10      eric       69:     HTEvent_READ    = (0x001 | 0 &lt;&lt; HTEVENT_INDEX),
                     70:     HTEvent_WRITE   = (0x002 | 1 &lt;&lt; HTEVENT_INDEX),
                     71:     HTEvent_OOB     = (0x004 | 2 &lt;&lt; HTEVENT_INDEX),
                     72:     HTEvent_ACCEPT  = (0x008 | 3 &lt;&lt; HTEVENT_INDEX),
                     73:     HTEvent_CONNECT = (0x010 | 4 &lt;&lt; HTEVENT_INDEX),
                     74:     HTEvent_CLOSE   = (0x020 | 5 &lt;&lt; HTEVENT_INDEX),
2.9       eric       75:     HTEvent_TYPES   = 6,       /* winsock has seperate events for all of these */
2.10      eric       76: #define HTEVENT_TYPES  6 /* use in constructing the fake event below */
2.9       eric       77: #else /* WWW_WIN_ASYNC */
2.10      eric       78:     HTEvent_READ    = (0x001 | 0 &lt;&lt; HTEVENT_INDEX),
                     79:     HTEvent_ACCEPT  = (0x002 | 0 &lt;&lt; HTEVENT_INDEX),
                     80:     HTEvent_CLOSE   = (0x004 | 0 &lt;&lt; HTEVENT_INDEX),
                     81:     HTEvent_WRITE   = (0x008 | 1 &lt;&lt; HTEVENT_INDEX),
                     82:     HTEvent_CONNECT = (0x010 | 1 &lt;&lt; HTEVENT_INDEX),
                     83:     HTEvent_OOB     = (0x020 | 2 &lt;&lt; HTEVENT_INDEX),
2.9       eric       84:     HTEvent_TYPES   = 3,       /* only READ, WRITE, and OOB are real types */
2.10      eric       85: #define HTEVENT_TYPES  3 /* use in constructing the fake event below */
2.9       eric       86: #endif /* !WWW_WIN_ASYNC */
2.10      eric       87:     /*
                     88:     ** fake events - these don't correspond to event manager events, but they
                     89:     ** are usefull for communicating with the protocol modules
                     90:     */
                     91:     HTEvent_TIMEOUT = (0x040 | HTEVENT_TYPES &lt;&lt; HTEVENT_INDEX),
                     92:     HTEvent_BEGIN   = (0x000 | HTEVENT_TYPES &lt;&lt; HTEVENT_INDEX),
                     93:     HTEvent_END     = (0x080 | HTEVENT_TYPES &lt;&lt; HTEVENT_INDEX),
                     94:     HTEvent_FLUSH   = (0x100 | HTEVENT_TYPES &lt;&lt; HTEVENT_INDEX),
                     95:     HTEvent_RESET   = (0x200 | HTEVENT_TYPES &lt;&lt; HTEVENT_INDEX),
2.9       eric       96:     HTEvent_ALL     = 0xFFFF
2.8       frystyk    97: } HTEventType;
2.1       eric       98: 
2.16    ! frystyk    99: #define HTEvent_BITS(type) (type &amp; 0xFFFF)
        !           100: #define HTEvent_INDEX(type) (type &gt;&gt; HTEVENT_INDEX)
2.8       frystyk   101: 
2.11      eric      102: #define HT_EVENT_INITIALIZER \
                    103:     {HTEvent_READ, "HTEvent_READ"}, \
                    104:     {HTEvent_ACCEPT, "HTEvent_ACCEPT"}, \
                    105:     {HTEvent_CLOSE, "HTEvent_CLOSE"}, \
                    106:     {HTEvent_WRITE, "HTEvent_WRITE"}, \
                    107:     {HTEvent_CONNECT, "HTEvent_CONNECT"}, \
                    108:     {HTEvent_OOB, "HTEvent_OOB"}, \
                    109:     {HTEvent_TIMEOUT, "HTEvent_TIMEOUT"}, \
                    110:     {HTEvent_BEGIN, "HTEvent_BEGIN"}, \
                    111:     {HTEvent_END, "HTEvent_END"}, \
                    112:     {HTEvent_FLUSH, "HTEvent_FLUSH"}, \
                    113:     {HTEvent_RESET, "HTEvent_RESET"}
                    114: 
                    115: extern char * HTEvent_type2str(HTEventType type);
2.12      frystyk   116: </PRE>
2.3       frystyk   117: <H2>
2.7       eric      118:   <A NAME="eventHandlers">Event Handlers</A>
2.3       frystyk   119: </H2>
                    120: <P>
2.4       frystyk   121: A <I>location</I> is a function that can be registered by the event manager
                    122: and called at a later point in time in order to continue an operation. All
                    123: locations must be of type &nbsp;<CODE>HTEventCallback</CODE> as defined here:
2.2       frystyk   124: <PRE>
2.8       frystyk   125: typedef int HTEventCallback (SOCKET, void *, HTEventType);
2.12      frystyk   126: typedef struct _HTEvent HTEvent;
                    127: 
2.16    ! frystyk   128: /* Avoid circular include for HTReq-&gt;HTNet-&gt;HTHost: HTEvent blah */
2.12      frystyk   129: #include "HTReq.h"
2.2       frystyk   130: </PRE>
2.4       frystyk   131: <P>
                    132: There are many default event handlers provided with the Library. For example,
                    133: all the protocol modules such as the <A HREF="HTTP.html">HTTP client module</A>
                    134: are implemented as event handlers. In stead of using blocking sockets, this
                    135: allows a protocol module to register itself when performing an operation
                    136: that would block. When the sockets becomes ready the handler is called with
                    137: th socket in question, the request object, and the socket operation &nbsp;
2.3       frystyk   138: <H2>
2.4       frystyk   139:   Registering and Unregistering Event Handlers
2.3       frystyk   140: </H2>
                    141: <P>
2.4       frystyk   142: As mentioned above, the only interface libwww requires from an event manager
                    143: is a method to <I>register</I> an event handler when an operation would block
                    144: and <I>unregister</I> it when the operation has completed The library registers
                    145: and unregisters event handlers by calling the following two functions:
2.8       frystyk   146: <PRE>
                    147: extern int HTEvent_register    (SOCKET, HTEventType, HTEvent *);
                    148: extern int HTEvent_unregister  (SOCKET, HTEventType);
2.4       frystyk   149: </PRE>
                    150: <P>
                    151: The register function contains information about which socket we are waiting
                    152: on to get ready and which operation we are waiting for (read, write, etc.),
                    153: the request object containing the current request, the event handler that
                    154: we want to be called when the socket becomes reasy, and finally the priority
                    155: by which we want the thread to be processed by the event manager. Likewise,
                    156: libwww can unregister a operation on a socket which means that libwww is
                    157: no longer waiting for this actiion to become ready.
                    158: <H2>
                    159:   Registering an Event Manager
                    160: </H2>
                    161: <P>
                    162: The Library core does not contain any event manager as it depends on whether
                    163: you want to use pseudo threads no threads, or real threads. Instead, libwww
                    164: comes with a <A HREF="HTEvntrg.html">default implementation</A> that you
                    165: may register, but you may as well implement and register your own. The register
                    166: and unregister functions above actually does nothing than looking for a
                    167: registered event manager and then passes the call on to that. You register
                    168: your own event manager by using the methods below:
2.1       eric      169: <PRE>
2.8       frystyk   170: struct _HTEvent {
                    171:     HTPriority         priority;        /* Priority of this request (event) */
                    172:     int                 millis;              /* Timeout in ms for this event */
2.11      eric      173: #ifdef IN_EVENT
                    174:     HTTimer *          timer;
                    175: #endif
2.8       frystyk   176:     HTEventCallback *  cbf;                       /* Protocol state machine */
                    177:     void *             param;                 /* HTEvent_register parameter */
                    178:     HTRequest *                request;
                    179: };
                    180: 
                    181: typedef int HTEvent_registerCallback(SOCKET, HTEventType, HTEvent *);
                    182: typedef int HTEvent_unregisterCallback(SOCKET, HTEventType);
2.1       eric      183: 
                    184: extern void HTEvent_setRegisterCallback(HTEvent_registerCallback *);
                    185: extern void HTEvent_setUnregisterCallback(HTEvent_unregisterCallback *);
2.8       frystyk   186: extern BOOL HTEvent_setCallback(HTEvent * event, HTEventCallback * cbf);
                    187: 
                    188: extern HTEvent * HTEvent_new (HTEventCallback * cbf, void * context,
                    189:                              HTPriority pritority, int timeoutInMillis);
                    190: extern BOOL HTEvent_delete (HTEvent * event);
                    191: 
                    192: extern BOOL HTEvent_setParam(HTEvent * event, void * param);
                    193: extern BOOL HTEvent_setPriority(HTEvent * event, HTPriority priority);
                    194: extern BOOL HTEvent_setTimeout(HTEvent * event, int timeoutInMillis);
2.1       eric      195: </PRE>
2.3       frystyk   196: <P>
2.4       frystyk   197: You can register the event manager provided together with libwww by using
2.6       frystyk   198: the <CODE>HTEventInit()</CODE> in the <A HREF="HTInit.html">HTInit module</A>
2.1       eric      199: <PRE>
                    200: #endif /* HTEVENT_H */
                    201: </PRE>
2.3       frystyk   202: <P>
                    203:   <HR>
2.1       eric      204: <ADDRESS>
2.16    ! frystyk   205:   @(#) $Id: HTEvent.html,v 2.15 1998/05/14 02:10:25 frystyk Exp $
2.1       eric      206: </ADDRESS>
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